Searched refs:iHand (Results 1 – 4 of 4) sorted by relevance
37 XFA_AttributeValue iHand, in GetRectFromHand() argument41 switch (iHand) { in GetRectFromHand()55 switch (iHand) { in GetRectFromHand()69 switch (iHand) { in GetRectFromHand()
24 XFA_AttributeValue iHand,
225 XFA_AttributeValue iHand = GetHand(); in DrawFill() local226 if (iHand == XFA_AttributeValue::Left) in DrawFill()228 else if (iHand == XFA_AttributeValue::Right) in DrawFill()292 XFA_AttributeValue iHand = GetHand(); in StrokeArcOrRounded() local293 if (iHand == XFA_AttributeValue::Left) { in StrokeArcOrRounded()295 } else if (iHand == XFA_AttributeValue::Right) { in StrokeArcOrRounded()
215 XFA_AttributeValue iHand = GetHand(); in Draw() local218 if (iHand == XFA_AttributeValue::Left) { in Draw()221 } else if (iHand == XFA_AttributeValue::Right) { in Draw()227 if (iHand == XFA_AttributeValue::Left) { in Draw()229 } else if (iHand == XFA_AttributeValue::Right) { in Draw()234 if (iHand == XFA_AttributeValue::Left) { in Draw()236 } else if (iHand == XFA_AttributeValue::Right) { in Draw()241 if (iHand == XFA_AttributeValue::Left) { in Draw()244 } else if (iHand == XFA_AttributeValue::Right) { in Draw()