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Searched refs:inputValueNdx (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp4122 size_t inputValueNdx = 0; in createTestShaders() local
4142 …fragmentShader << "\tinputs[" << inputValueNdx << "] = depthsEqual(" << deUint32(config.depthValue… in createTestShaders()
4145 inputValueNdx++; in createTestShaders()
4150 …fragmentShader << "\tinputs[" << inputValueNdx << "] = 255u == subpassLoad(i_stencil" << attachmen… in createTestShaders()
4151 inputValueNdx++; in createTestShaders()
4158 …fragmentShader << "\tinputs[" << inputValueNdx << "] = 1.0 == float(subpassLoad(i_color" << attach… in createTestShaders()
4159 inputValueNdx++; in createTestShaders()