Searched refs:intVector4 (Results 1 – 2 of 2) sorted by relevance
404 StateQueryMemoryWriteGuard<GLint[4]> intVector4; in verifyInteger4Mask() local405 glGetIntegerv(name, intVector4); in verifyInteger4Mask()407 if (!intVector4.verifyValidity(testCtx)) in verifyInteger4Mask()410 if ((enableRef0 && (intVector4[0] != reference0)) || in verifyInteger4Mask()411 (enableRef1 && (intVector4[1] != reference1)) || in verifyInteger4Mask()412 (enableRef2 && (intVector4[2] != reference2)) || in verifyInteger4Mask()413 (enableRef3 && (intVector4[3] != reference3))) in verifyInteger4Mask()591 StateQueryMemoryWriteGuard<GLint64[4]> intVector4; in verifyInteger4Mask() local592 glGetInteger64v(name, intVector4); in verifyInteger4Mask()594 if (!intVector4.verifyValidity(testCtx)) in verifyInteger4Mask()[all …]
371 StateQueryMemoryWriteGuard<GLint[4]> intVector4; in verifyInteger4Mask() local372 glGetIntegerv(name, intVector4); in verifyInteger4Mask()374 if (!intVector4.verifyValidity(testCtx)) in verifyInteger4Mask()377 if ((enableRef0 && (intVector4[0] != reference0)) || in verifyInteger4Mask()378 (enableRef1 && (intVector4[1] != reference1)) || in verifyInteger4Mask()379 (enableRef2 && (intVector4[2] != reference2)) || in verifyInteger4Mask()380 (enableRef3 && (intVector4[3] != reference3))) in verifyInteger4Mask()