/external/angle/src/libANGLE/capture/ |
D | capture_gles_1_0_autogen.h | 23 bool isCallValid, 27 bool isCallValid, 31 bool isCallValid, 36 angle::CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth); 38 bool isCallValid, 41 bool isCallValid, 45 bool isCallValid, 49 bool isCallValid, 55 bool isCallValid, 61 bool isCallValid, [all …]
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D | capture_gles_2_0_autogen.h | 22 angle::CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture); 24 bool isCallValid, 28 bool isCallValid, 33 bool isCallValid, 37 bool isCallValid, 41 bool isCallValid, 45 bool isCallValid, 49 bool isCallValid, 54 angle::CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode); 56 bool isCallValid, [all …]
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D | capture_gles_3_0_autogen.h | 23 bool isCallValid, 27 bool isCallValid, 30 bool isCallValid, 35 bool isCallValid, 42 bool isCallValid, 46 bool isCallValid, 50 bool isCallValid, 53 bool isCallValid, 65 bool isCallValid, 71 bool isCallValid, [all …]
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D | capture_gles_ext_autogen.h | 24 bool isCallValid, 32 bool isCallValid, 41 bool isCallValid, 50 bool isCallValid, 62 bool isCallValid, 74 bool isCallValid, 95 bool isCallValid, 109 bool isCallValid, 118 bool isCallValid, 125 bool isCallValid, [all …]
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D | capture_gles_ext_params.cpp | 21 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() argument 35 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts() argument 48 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts() argument 62 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts() argument 76 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances() argument 90 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts() argument 106 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() argument 122 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts() argument 138 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices() argument 154 bool isCallValid, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances() argument [all …]
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D | capture_gles_3_1_autogen.h | 23 bool isCallValid, 27 bool isCallValid, 36 bool isCallValid, 39 bool isCallValid, 45 bool isCallValid, 51 bool isCallValid, 55 bool isCallValid, 60 bool isCallValid, 63 bool isCallValid, 67 bool isCallValid, [all …]
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D | capture_gles_3_2_autogen.h | 22 angle::CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid); 24 bool isCallValid, 29 bool isCallValid, 33 bool isCallValid, 40 bool isCallValid, 45 bool isCallValid, 52 bool isCallValid, 69 bool isCallValid, 73 bool isCallValid, 81 bool isCallValid, [all …]
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D | capture_gles_3_0_params.cpp | 17 bool isCallValid, in CaptureClearBufferfv_value() argument 27 bool isCallValid, in CaptureClearBufferiv_value() argument 37 bool isCallValid, in CaptureClearBufferuiv_value() argument 47 bool isCallValid, in CaptureCompressedTexImage3D_data() argument 73 bool isCallValid, in CaptureCompressedTexSubImage3D_data() argument 87 CaptureCompressedTexImage3D_data(glState, isCallValid, targetPacked, level, 0, width, height, in CaptureCompressedTexSubImage3D_data() 92 bool isCallValid, in CaptureDeleteQueries_idsPacked() argument 101 bool isCallValid, in CaptureDeleteSamplers_samplersPacked() argument 110 bool isCallValid, in CaptureDeleteTransformFeedbacks_idsPacked() argument 119 bool isCallValid, in CaptureDeleteVertexArrays_arraysPacked() argument [all …]
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D | capture_gles_2_0_params.cpp | 22 bool isCallValid, in CaptureBindAttribLocation_name() argument 32 bool isCallValid, in CaptureBufferData_data() argument 46 bool isCallValid, in CaptureBufferSubData_data() argument 57 bool isCallValid, in CaptureCompressedTexImage2D_data() argument 82 bool isCallValid, in CaptureCompressedTexSubImage2D_data() argument 94 CaptureCompressedTexImage2D_data(glState, isCallValid, targetPacked, level, 0, width, height, 0, in CaptureCompressedTexSubImage2D_data() 99 bool isCallValid, in CaptureDeleteBuffers_buffersPacked() argument 108 bool isCallValid, in CaptureDeleteFramebuffers_framebuffersPacked() argument 117 bool isCallValid, in CaptureDeleteRenderbuffers_renderbuffersPacked() argument 126 bool isCallValid, in CaptureDeleteTextures_texturesPacked() argument [all …]
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D | capture_gles_3_1_params.cpp | 17 bool isCallValid, in CaptureCreateShaderProgramv_strings() argument 27 bool isCallValid, in CaptureDeleteProgramPipelines_pipelinesPacked() argument 36 bool isCallValid, in CaptureDrawArraysIndirect_indirect() argument 45 assert(!isCallValid || glState.getTargetBuffer(gl::BufferBinding::DrawIndirect)); in CaptureDrawArraysIndirect_indirect() 49 bool isCallValid, in CaptureDrawElementsIndirect_indirect() argument 59 assert(!isCallValid || glState.getTargetBuffer(gl::BufferBinding::DrawIndirect)); in CaptureDrawElementsIndirect_indirect() 63 bool isCallValid, in CaptureGenProgramPipelines_pipelinesPacked() argument 72 bool isCallValid, in CaptureGetBooleani_v_data() argument 82 bool isCallValid, in CaptureGetFramebufferParameteriv_params() argument 92 bool isCallValid, in CaptureGetMultisamplefv_val() argument [all …]
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D | capture_gles_1_0_params.cpp | 18 bool isCallValid, in CaptureClipPlanef_eqn() argument 27 bool isCallValid, in CaptureClipPlanex_equation() argument 36 bool isCallValid, in CaptureColorPointer_pointer() argument 47 bool isCallValid, in CaptureFogfv_params() argument 57 bool isCallValid, in CaptureFogxv_param() argument 66 bool isCallValid, in CaptureGetClipPlanef_equation() argument 75 bool isCallValid, in CaptureGetClipPlanex_equation() argument 84 bool isCallValid, in CaptureGetFixedv_params() argument 93 bool isCallValid, in CaptureGetLightfv_params() argument 104 bool isCallValid, in CaptureGetLightxv_params() argument [all …]
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D | capture_gles_3_2_params.cpp | 18 bool isCallValid, in CaptureDebugMessageCallback_userParam() argument 27 bool isCallValid, in CaptureDebugMessageControl_ids() argument 40 bool isCallValid, in CaptureDebugMessageInsert_buf() argument 53 bool isCallValid, in CaptureDrawElementsBaseVertex_indices() argument 61 CaptureDrawElements_indices(glState, isCallValid, modePacked, count, typePacked, indices, in CaptureDrawElementsBaseVertex_indices() 66 bool isCallValid, in CaptureDrawElementsInstancedBaseVertex_indices() argument 79 bool isCallValid, in CaptureDrawRangeElementsBaseVertex_indices() argument 93 bool isCallValid, in CaptureGetDebugMessageLog_sources() argument 108 bool isCallValid, in CaptureGetDebugMessageLog_types() argument 123 bool isCallValid, in CaptureGetDebugMessageLog_ids() argument [all …]
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D | capture_gles_1_0_autogen.cpp | 24 bool isCallValid, in CaptureAlphaFunc() argument 37 bool isCallValid, in CaptureAlphaFuncx() argument 50 bool isCallValid, in CaptureClearColorx() argument 66 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() argument 75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() argument 84 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() argument 90 if (isCallValid) in CaptureClipPlanef() 94 CaptureClipPlanef_eqn(glState, isCallValid, p, eqn, &eqnParam); in CaptureClipPlanef() 109 bool isCallValid, in CaptureClipPlanex() argument 117 if (isCallValid) in CaptureClipPlanex() [all …]
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D | capture_gles_3_0_autogen.cpp | 24 bool isCallValid, in CaptureBeginQuery() argument 37 bool isCallValid, in CaptureBeginTransformFeedback() argument 49 bool isCallValid, in CaptureBindBufferBase() argument 64 bool isCallValid, in CaptureBindBufferRange() argument 83 bool isCallValid, in CaptureBindSampler() argument 96 bool isCallValid, in CaptureBindTransformFeedback() argument 110 bool isCallValid, in CaptureBindVertexArray() argument 121 bool isCallValid, in CaptureBlitFramebuffer() argument 151 bool isCallValid, in CaptureClearBufferfi() argument 168 bool isCallValid, in CaptureClearBufferfv() argument [all …]
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D | capture_gles_ext_autogen.cpp | 24 bool isCallValid, in CaptureDrawArraysInstancedBaseInstanceANGLE() argument 44 bool isCallValid, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE() argument 59 if (isCallValid) in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE() 64 glState, isCallValid, modePacked, count, typePacked, indices, instanceCounts, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE() 85 bool isCallValid, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() argument 97 if (isCallValid) in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 102 glState, isCallValid, modePacked, firsts, counts, instanceCounts, baseInstances, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 114 if (isCallValid) in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 119 glState, isCallValid, modePacked, firsts, counts, instanceCounts, baseInstances, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() 131 if (isCallValid) in CaptureMultiDrawArraysInstancedBaseInstanceANGLE() [all …]
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/external/angle/src/libGL/ |
D | entry_points_gl_1_autogen.cpp | 42 bool isCallValid = (context->skipValidation() || ValidateAccum(context, op, value)); in GL_Accum() local 43 if (isCallValid) in GL_Accum() 47 ANGLE_CAPTURE(Accum, isCallValid, context, op, value); in GL_Accum() 65 bool isCallValid = in GL_AlphaFunc() local 67 if (isCallValid) in GL_AlphaFunc() 71 ANGLE_CAPTURE(AlphaFunc, isCallValid, context, funcPacked, ref); in GL_AlphaFunc() 88 bool isCallValid = (context->skipValidation() || ValidateBegin(context, mode)); in GL_Begin() local 89 if (isCallValid) in GL_Begin() 93 ANGLE_CAPTURE(Begin, isCallValid, context, mode); in GL_Begin() 118 bool isCallValid = in GL_Bitmap() local [all …]
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D | entry_points_gl_2_autogen.cpp | 44 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local 46 if (isCallValid) in GL_AttachShader() 50 ANGLE_CAPTURE(AttachShader, isCallValid, context, programPacked, shaderPacked); in GL_AttachShader() 69 bool isCallValid = (context->skipValidation() || in GL_BindAttribLocation() local 71 if (isCallValid) in GL_BindAttribLocation() 75 ANGLE_CAPTURE(BindAttribLocation, isCallValid, context, programPacked, index, name); in GL_BindAttribLocation() 93 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparate() local 95 if (isCallValid) in GL_BlendEquationSeparate() 99 ANGLE_CAPTURE(BlendEquationSeparate, isCallValid, context, modeRGB, modeAlpha); in GL_BlendEquationSeparate() 116 bool isCallValid = in GL_CompileShader() local [all …]
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D | entry_points_gl_3_autogen.cpp | 42 bool isCallValid = in GL_BeginConditionalRender() local 44 if (isCallValid) in GL_BeginConditionalRender() 48 ANGLE_CAPTURE(BeginConditionalRender, isCallValid, context, id, mode); in GL_BeginConditionalRender() 66 bool isCallValid = (context->skipValidation() || in GL_BeginTransformFeedback() local 68 if (isCallValid) in GL_BeginTransformFeedback() 72 ANGLE_CAPTURE(BeginTransformFeedback, isCallValid, context, primitiveModePacked); in GL_BeginTransformFeedback() 91 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local 93 if (isCallValid) in GL_BindBufferBase() 97 ANGLE_CAPTURE(BindBufferBase, isCallValid, context, targetPacked, index, bufferPacked); in GL_BindBufferBase() 119 bool isCallValid = in GL_BindBufferRange() local [all …]
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D | entry_points_gl_4_autogen.cpp | 43 bool isCallValid = (context->skipValidation() || in GL_BeginQueryIndexed() local 45 if (isCallValid) in GL_BeginQueryIndexed() 49 ANGLE_CAPTURE(BeginQueryIndexed, isCallValid, context, target, index, idPacked); in GL_BeginQueryIndexed() 67 bool isCallValid = in GL_BindTransformFeedback() local 69 if (isCallValid) in GL_BindTransformFeedback() 73 ANGLE_CAPTURE(BindTransformFeedback, isCallValid, context, target, idPacked); in GL_BindTransformFeedback() 91 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparatei() local 93 if (isCallValid) in GL_BlendEquationSeparatei() 97 ANGLE_CAPTURE(BlendEquationSeparatei, isCallValid, context, buf, modeRGB, modeAlpha); in GL_BlendEquationSeparatei() 114 bool isCallValid = in GL_BlendEquationi() local [all …]
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_1_0_autogen.cpp | 35 bool isCallValid = in GL_AlphaFunc() local 37 if (isCallValid) in GL_AlphaFunc() 41 ANGLE_CAPTURE(AlphaFunc, isCallValid, context, funcPacked, ref); in GL_AlphaFunc() 59 bool isCallValid = in GL_AlphaFuncx() local 61 if (isCallValid) in GL_AlphaFuncx() 65 ANGLE_CAPTURE(AlphaFuncx, isCallValid, context, funcPacked, ref); in GL_AlphaFuncx() 83 bool isCallValid = in GL_ClearColorx() local 85 if (isCallValid) in GL_ClearColorx() 89 ANGLE_CAPTURE(ClearColorx, isCallValid, context, red, green, blue, alpha); in GL_ClearColorx() 105 bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth)); in GL_ClearDepthx() local [all …]
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D | entry_points_gles_2_0_autogen.cpp | 34 bool isCallValid = (context->skipValidation() || ValidateActiveTexture(context, texture)); in GL_ActiveTexture() local 35 if (isCallValid) in GL_ActiveTexture() 39 ANGLE_CAPTURE(ActiveTexture, isCallValid, context, texture); in GL_ActiveTexture() 58 bool isCallValid = (context->skipValidation() || in GL_AttachShader() local 60 if (isCallValid) in GL_AttachShader() 64 ANGLE_CAPTURE(AttachShader, isCallValid, context, programPacked, shaderPacked); in GL_AttachShader() 83 bool isCallValid = (context->skipValidation() || in GL_BindAttribLocation() local 85 if (isCallValid) in GL_BindAttribLocation() 89 ANGLE_CAPTURE(BindAttribLocation, isCallValid, context, programPacked, index, name); in GL_BindAttribLocation() 108 bool isCallValid = in GL_BindBuffer() local [all …]
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D | entry_points_gles_3_0_autogen.cpp | 36 bool isCallValid = in GL_BeginQuery() local 38 if (isCallValid) in GL_BeginQuery() 42 ANGLE_CAPTURE(BeginQuery, isCallValid, context, targetPacked, idPacked); in GL_BeginQuery() 60 bool isCallValid = (context->skipValidation() || in GL_BeginTransformFeedback() local 62 if (isCallValid) in GL_BeginTransformFeedback() 66 ANGLE_CAPTURE(BeginTransformFeedback, isCallValid, context, primitiveModePacked); in GL_BeginTransformFeedback() 85 bool isCallValid = (context->skipValidation() || in GL_BindBufferBase() local 87 if (isCallValid) in GL_BindBufferBase() 91 ANGLE_CAPTURE(BindBufferBase, isCallValid, context, targetPacked, index, bufferPacked); in GL_BindBufferBase() 113 bool isCallValid = in GL_BindBufferRange() local [all …]
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D | entry_points_gles_3_1_autogen.cpp | 36 bool isCallValid = (context->skipValidation() || in GL_ActiveShaderProgram() local 38 if (isCallValid) in GL_ActiveShaderProgram() 42 ANGLE_CAPTURE(ActiveShaderProgram, isCallValid, context, pipelinePacked, programPacked); in GL_ActiveShaderProgram() 70 bool isCallValid = (context->skipValidation() || in GL_BindImageTexture() local 73 if (isCallValid) in GL_BindImageTexture() 77 ANGLE_CAPTURE(BindImageTexture, isCallValid, context, unit, texturePacked, level, layered, in GL_BindImageTexture() 95 bool isCallValid = in GL_BindProgramPipeline() local 97 if (isCallValid) in GL_BindProgramPipeline() 101 ANGLE_CAPTURE(BindProgramPipeline, isCallValid, context, pipelinePacked); in GL_BindProgramPipeline() 123 bool isCallValid = in GL_BindVertexBuffer() local [all …]
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D | entry_points_gles_3_2_autogen.cpp | 33 bool isCallValid = (context->skipValidation() || ValidateBlendBarrier(context)); in GL_BlendBarrier() local 34 if (isCallValid) in GL_BlendBarrier() 38 ANGLE_CAPTURE(BlendBarrier, isCallValid, context); in GL_BlendBarrier() 56 bool isCallValid = (context->skipValidation() || in GL_BlendEquationSeparatei() local 58 if (isCallValid) in GL_BlendEquationSeparatei() 62 ANGLE_CAPTURE(BlendEquationSeparatei, isCallValid, context, buf, modeRGB, modeAlpha); in GL_BlendEquationSeparatei() 79 bool isCallValid = in GL_BlendEquationi() local 81 if (isCallValid) in GL_BlendEquationi() 85 ANGLE_CAPTURE(BlendEquationi, isCallValid, context, buf, mode); in GL_BlendEquationi() 107 bool isCallValid = in GL_BlendFuncSeparatei() local [all …]
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D | entry_points_gles_ext_autogen.cpp | 56 bool isCallValid = (context->skipValidation() || in GL_DrawArraysInstancedBaseInstanceANGLE() local 59 if (isCallValid) in GL_DrawArraysInstancedBaseInstanceANGLE() 64 ANGLE_CAPTURE(DrawArraysInstancedBaseInstanceANGLE, isCallValid, context, modePacked, first, in GL_DrawArraysInstancedBaseInstanceANGLE() 94 bool isCallValid = in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() local 98 if (isCallValid) in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() 103 ANGLE_CAPTURE(DrawElementsInstancedBaseVertexBaseInstanceANGLE, isCallValid, context, in GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE() 131 bool isCallValid = in GL_MultiDrawArraysInstancedBaseInstanceANGLE() local 135 if (isCallValid) in GL_MultiDrawArraysInstancedBaseInstanceANGLE() 140 ANGLE_CAPTURE(MultiDrawArraysInstancedBaseInstanceANGLE, isCallValid, context, modePacked, in GL_MultiDrawArraysInstancedBaseInstanceANGLE() 173 bool isCallValid = (context->skipValidation() || in GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE() local [all …]
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