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Searched refs:isSignaled (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DSync.hpp44 bool isSignaled() const { return status == EGL_SIGNALED_KHR; } in isSignaled() function in egl::FenceSync
DlibEGL.cpp1458 if(!eglSync->isSignaled()) in ClientWaitSyncKHR()
1497 *value = eglSync->isSignaled() ? EGL_SIGNALED_KHR : EGL_UNSIGNALED_KHR; in GetSyncAttrib()
/external/deqp/external/vulkancts/modules/vulkan/wsi/
DvktWsiSwapchainTests.cpp1231 bool isSignaled = true) in createFences() argument
1236 …fences[ndx] = FenceSp(new Unique<VkFence>(createFence(vkd, device, (isSignaled) ? vk::VK_FENCE_CRE… in createFences()
/external/libabigail/tests/data/test-read-dwarf/
Dtest12-pr18844.so.abi19252 …<function-decl name='isSignaled' mangled-name='_ZN5mongo4repl19ReplicationExecutor5Event10isSignal…