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/external/deqp/data/gles3/shaders/
Dswizzle_math_operations.test924 output ivec3 out0 = [ ivec3(0, 0, 2) | ivec3(3, 3, 4) | ivec3(-3, -3, -4) ];
994 input ivec3 in0 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
995 input ivec3 in1 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1018 input ivec3 in0 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1019 input ivec3 in1 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1042 input ivec3 in0 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1043 input ivec3 in1 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1066 input ivec3 in0 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1067 input ivec3 in1 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
1090 input ivec3 in0 = [ ivec3(-1, 1, -1) | ivec3(1, 2, 3) | ivec3(-1, -2, -4) ];
[all …]
Dswizzles.test2587 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2748 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2909 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2977 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3000 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3023 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3046 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3069 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3070 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | i…
3092 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
[all …]
Darrays.test72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ];
87 out0 = ivec3(x[0], x[1], x[2]);
273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
274 output ivec3 out0 = [ ivec3(5, -2, 1) | ivec3(7, -2, -1) | ivec3(3, 2, 1) ];
287 ivec3[3] x;
288 x = ivec3[3] ( ivec3(in0.x, in0.y, in0.z) ,
289 ivec3(-in0.y, -in0.z, -in0.x),
290 ivec3(in0.z, in0.x, in0.y) );
291 out0 = ivec3(x[0].x, x[1].y, x[2].z);
[all …]
Dinvalid_texture_functions.test303 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0)));
322 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0)));
341 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0)));
379 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0), float(0)));
398 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0)));
417 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec3(0), ivec3(0), float(0)));
455 ${POSITION_FRAG_COLOR} = vec4(textureOffset(s, vec4(0), ivec3(0)));
512 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec3(0), int(0)));
531 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec3(0), int(0)));
550 ${POSITION_FRAG_COLOR} = vec4(texelFetch(s, ivec3(0), int(0)));
[all …]
/external/deqp-deps/glslang/Test/baseResults/
Dspv.int32.frag.out170 185: TypePointer Function 184(ivec3)
176 332: 184(ivec3) ConstantComposite 175 175 175
190 …(Block): TypeStruct 18(int) 52(ivec2) 188(ivec3) 483(ivec4) 14(int) 49(ivec2) 184(ivec…
364 187: 184(ivec3) Load 186(u32v)
365 189: 188(ivec3) CompositeConstruct 170 170 170
366 190: 184(ivec3) IAdd 187 189
374 196: 184(ivec3) Load 186(u32v)
375 197: 188(ivec3) CompositeConstruct 170 170 170
376 198: 184(ivec3) ISub 196 197
378 199: 184(ivec3) Load 186(u32v)
[all …]
Dspv.shiftOps.frag.out33 8: TypePointer Output 7(ivec3)
35 10: TypePointer Input 7(ivec3)
42 24: TypePointer Output 17(ivec3)
44 26: TypePointer Input 17(ivec3)
51 12: 7(ivec3) Load 11(i3)
53 18: 17(ivec3) CompositeConstruct 16 16 16
54 19: 7(ivec3) ShiftLeftLogical 12 18
56 21: 7(ivec3) Load 9(icolor)
57 22: 17(ivec3) CompositeConstruct 20 20 20
58 23: 7(ivec3) ShiftLeftLogical 21 22
[all …]
Dspv.image.load-formatted.frag.out78 8: TypePointer Function 7(ivec3)
80 11: 7(ivec3) ConstantComposite 10 10 10
127 151: TypePointer Input 7(ivec3)
155 31: 7(ivec3) Load 9(iv)
158 34: 7(ivec3) Load 9(iv)
159 35: 7(ivec3) VectorShuffle 34 33 3 4 2
162 40: 7(ivec3) ImageQuerySize 39
163 41: 7(ivec3) Load 9(iv)
164 42: 7(ivec3) IAdd 41 40
168 48: 7(ivec3) Load 9(iv)
[all …]
Dspv.image.frag.out96 8: TypePointer Function 7(ivec3)
98 11: 7(ivec3) ConstantComposite 10 10 10
145 151: TypePointer Input 7(ivec3)
204 31: 7(ivec3) Load 9(iv)
207 34: 7(ivec3) Load 9(iv)
208 35: 7(ivec3) VectorShuffle 34 33 3 4 2
211 40: 7(ivec3) ImageQuerySize 39
212 41: 7(ivec3) Load 9(iv)
213 42: 7(ivec3) IAdd 41 40
217 48: 7(ivec3) Load 9(iv)
[all …]
Dspv.shaderImageFootprint.frag.out148 377(result3D): TypeStruct 6(int) 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
158 390(gl_TextureFootprint3DNV): TypeStruct 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
160 393(ResType): TypeStruct 26(bool) 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
161 396: TypePointer Function 376(ivec3)
162 411: TypePointer Uniform 376(ivec3)
163 429(ResType): TypeStruct 26(bool) 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
164 478(ResType): TypeStruct 26(bool) 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
165 528(ResType): TypeStruct 26(bool) 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
166 577(ResType): TypeStruct 26(bool) 376(ivec3) 376(ivec3) 7(ivec2) 6(int) 6(int)
576 395: 376(ivec3) CompositeExtract 394 1
[all …]
Dspv.intOps.vert.out98 103: TypePointer Function 102(ivec3)
99 105(ResType): TypeStruct 98(fvec3) 102(ivec3)
117 172: TypePointer Input 171(ivec3)
119 181: TypePointer Input 102(ivec3)
200 107: 102(ivec3) CompositeExtract 106 1
209 114: 102(ivec3) Load 104(i3out)
211 116: 102(ivec3) VectorShuffle 115 115 0 1 2
212 117: 102(ivec3) IAdd 116 114
256 174: 171(ivec3) Load 173(u3)
257 175: 171(ivec3) BitFieldUExtract 174 164 165
[all …]
Dspv.subgroupArithmetic.comp.out88 543: 81(ivec3) ConstantComposite 29 29 29
90 547: 81(ivec3) ConstantComposite 38 38 38
96 2084: 111(ivec3) ConstantComposite 2082 2083 2083
153 84: 81(ivec3) VectorShuffle 83 83 0 1 2
154 85: 81(ivec3) GroupNonUniformIAdd 34 Reduce 84
183 114: 111(ivec3) VectorShuffle 113 113 0 1 2
184 115: 111(ivec3) GroupNonUniformIAdd 34 Reduce 114
273 196: 81(ivec3) VectorShuffle 195 195 0 1 2
274 197: 81(ivec3) GroupNonUniformIMul 34 Reduce 196
303 222: 111(ivec3) VectorShuffle 221 221 0 1 2
[all …]
Dspv.imageAtomic64.frag.out161 40: 36(ivec3) VectorShuffle 39 39 0 1 2
178 61: 36(ivec3) VectorShuffle 60 60 0 1 2
196 84: 36(ivec3) VectorShuffle 83 83 0 1 2
215 102: 36(ivec3) VectorShuffle 101 101 0 1 2
235 124: 36(ivec3) VectorShuffle 123 123 0 1 2
252 139: 36(ivec3) VectorShuffle 138 138 0 1 2
270 155: 36(ivec3) VectorShuffle 154 154 0 1 2
289 172: 36(ivec3) VectorShuffle 171 171 0 1 2
307 188: 36(ivec3) VectorShuffle 187 187 0 1 2
323 210: 36(ivec3) VectorShuffle 209 209 0 1 2
[all …]
Dspv.subgroupClustered.comp.out89 544: 82(ivec3) ConstantComposite 29 29 29
91 548: 82(ivec3) ConstantComposite 39 39 39
96 736: 112(ivec3) ConstantComposite 735 34 34
153 85: 82(ivec3) VectorShuffle 84 84 0 1 2
154 86: 82(ivec3) GroupNonUniformIAdd 35 ClusteredReduce 85 34
183 115: 112(ivec3) VectorShuffle 114 114 0 1 2
184 116: 112(ivec3) GroupNonUniformIAdd 35 ClusteredReduce 115 34
273 197: 82(ivec3) VectorShuffle 196 196 0 1 2
274 198: 82(ivec3) GroupNonUniformIMul 35 ClusteredReduce 197 34
303 223: 112(ivec3) VectorShuffle 222 222 0 1 2
[all …]
Dspv.subgroupPartitioned.comp.out90 162: 103(ivec3) ConstantComposite 35 35 35
96 740: 78(ivec3) ConstantComposite 34 34 34
97 744: 78(ivec3) ConstantComposite 63 63 63
102 2505: 103(ivec3) ConstantComposite 2503 2504 2504
157 81: 78(ivec3) VectorShuffle 80 80 0 1 2
183 106: 103(ivec3) VectorShuffle 105 105 0 1 2
237 160: 78(ivec3) VectorShuffle 159 159 0 1 2
303 223: 78(ivec3) VectorShuffle 222 222 0 1 2
305 225: 78(ivec3) GroupNonUniformIAdd 178 PartitionedReduceNV 223 224
337 253: 103(ivec3) VectorShuffle 252 252 0 1 2
[all …]
Dspv.subgroupQuad.comp.out89 180: 82(ivec3) ConstantComposite 29 29 29
91 184: 82(ivec3) ConstantComposite 39 39 39
97 615: 112(ivec3) ConstantComposite 614 34 34
154 85: 82(ivec3) VectorShuffle 84 84 0 1 2
155 86: 82(ivec3) GroupNonUniformQuadBroadcast 35 85 34
184 115: 112(ivec3) VectorShuffle 114 114 0 1 2
185 116: 112(ivec3) GroupNonUniformQuadBroadcast 35 115 34
248 179: 82(ivec3) VectorShuffle 178 178 0 1 2
251 185: 82(ivec3) Select 183 184 180
312 241: 82(ivec3) VectorShuffle 240 240 0 1 2
[all …]
/external/deqp/external/vulkancts/data/vulkan/glsl/es310/
Darrays.test72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ];
87 out0 = ivec3(x[0], x[1], x[2]);
275 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
276 output ivec3 out0 = [ ivec3(5, -2, 1) | ivec3(7, -2, -1) | ivec3(3, 2, 1) ];
289 ivec3[3] x;
290 x = ivec3[3] ( ivec3(in0.x, in0.y, in0.z) ,
291 ivec3(-in0.y, -in0.z, -in0.x),
292 ivec3(in0.z, in0.x, in0.y) );
293 out0 = ivec3(x[0].x, x[1].y, x[2].z);
[all …]
Dswizzles.test2699 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2867 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
3035 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
3106 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3130 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3154 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3178 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3202 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
3203 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | i…
3226 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
[all …]
/external/deqp/data/gles2/shaders/
Dswizzles.test2362 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2509 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2656 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(-2, 0, -2) | ivec3(64, -32, 64) | iv…
2718 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
2739 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
2760 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
2781 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
2802 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
2803 …output ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | i…
2823 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
[all …]
Dconversions.test300 …t ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(2, 2, 2) | ivec3(3, 3, 3) | ivec3(0, 0, 0…
312 out0 = ivec3(in0);
498ivec3 out0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(2, 2, 2) | ivec3(5, 5, 5) | ivec3(8, 8, 8) …
510 out0 = ivec3(in0);
696 output ivec3 out0 = [ ivec3(1, 1, 1) | ivec3(0, 0, 0) ];
708 out0 = ivec3(in0);
1073 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
1095 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
1117 …input ivec3 in0 = [ ivec3(0, 0, 0) | ivec3(1, 1, 1) | ivec3(0, -2, -4) | ivec3(-32, 64, -51) | ive…
1438 ivec3 out0 = ivec3(in0);
[all …]
Dinvalid_implicit_conversions.test91 ivec3 b;
107 ivec3 c;
109 ivec3 b;
110 ivec3 c = a + b;
235 ivec3 b;
251 ivec3 c;
253 ivec3 b;
254 ivec3 c = a + b;
379 ivec3 b;
395 ivec3 c;
[all …]
/external/deqp/external/openglcts/data/gl33/
Darrays.test72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ];
87 out0 = ivec3(x[0], x[1], x[2]);
273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
274 output ivec3 out0 = [ ivec3(5, -2, 1) | ivec3(7, -2, -1) | ivec3(3, 2, 1) ];
287 ivec3[3] x;
288 x = ivec3[3] ( ivec3(in0.x, in0.y, in0.z) ,
289 ivec3(-in0.y, -in0.z, -in0.x),
290 ivec3(in0.z, in0.x, in0.y) );
291 out0 = ivec3(x[0].x, x[1].y, x[2].z);
[all …]
/external/deqp/external/openglcts/data/gles3/
Darrays.test72 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
73 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ];
87 out0 = ivec3(x[0], x[1], x[2]);
273 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
274 output ivec3 out0 = [ ivec3(5, -2, 1) | ivec3(7, -2, -1) | ivec3(3, 2, 1) ];
287 ivec3[3] x;
288 x = ivec3[3] ( ivec3(in0.x, in0.y, in0.z) ,
289 ivec3(-in0.y, -in0.z, -in0.x),
290 ivec3(in0.z, in0.x, in0.y) );
291 out0 = ivec3(x[0].x, x[1].y, x[2].z);
[all …]
/external/deqp/data/gles31/shaders/es31/
Darrays_of_arrays.test71 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
72 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ];
88 out0 = ivec3(x[0][0], x[1][0], x[2][0]);
322 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
323 output ivec3 out0 = [ ivec3(5, -2, 1) | ivec3(7, -2, -1) | ivec3(3, 2, 1) ];
336 ivec3 x[3][2][1];
337 x = ivec3[3][2][1] (ivec3[2][1] ( ivec3[1] (ivec3(in0.x, in0.y, in0.z)),
338 ivec3[1] (ivec3(-in0.y, -in0.z, -in0.x))),
339 ivec3[2][1] ( ivec3[1] (ivec3(in0.z, in0.x, in0.y)),
340 ivec3[1] (ivec3(in0.x, in0.y, in0.z))),
[all …]
/external/deqp/data/gles31/shaders/es32/
Darrays_of_arrays.test90 input ivec3 in0 = [ ivec3(0, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
91 output ivec3 out0 = [ ivec3(2, 0, 1) | ivec3(2, 7, -1) | ivec3(-2, 3, 1) ];
107 out0 = ivec3(x[0][0], x[1][0], x[2][0]);
341 input ivec3 in0 = [ ivec3(5, 1, 2) | ivec3(7, -1, 2) | ivec3(3, 1, -2) ];
342 output ivec3 out0 = [ ivec3(5, -2, 1) | ivec3(7, -2, -1) | ivec3(3, 2, 1) ];
355 ivec3 x[3][2][1];
356 x = ivec3[3][2][1] (ivec3[2][1] ( ivec3[1] (ivec3(in0.x, in0.y, in0.z)),
357 ivec3[1] (ivec3(-in0.y, -in0.z, -in0.x))),
358 ivec3[2][1] ( ivec3[1] (ivec3(in0.z, in0.x, in0.y)),
359 ivec3[1] (ivec3(in0.x, in0.y, in0.z))),
[all …]
/external/deqp-deps/glslang/Test/
Dspv.atomicFloat.comp139 atomf = imageAtomicAdd(fimage2DArray, ivec3(0,0,0), 2.0);
141 …atomf = imageAtomicAdd(fimage2DArray, ivec3(1,1,0), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage …
144 …atomf = imageAtomicExchange(fimage2DArray, ivec3(1,0,1), 4.0, gl_ScopeDevice, gl_StorageSemanticsI…
147 …atomf = imageAtomicLoad(fimage2DArray, ivec3(1,1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_…
150 …imageAtomicStore(fimage2DArray, ivec3(2,2,0), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_…
154 atomf = imageAtomicAdd(fimageCube, ivec3(0,0,0), 2.0);
156 …atomf = imageAtomicAdd(fimageCube, ivec3(1,1,0), 3.0, gl_ScopeDevice, gl_StorageSemanticsImage , g…
159 …atomf = imageAtomicExchange(fimageCube, ivec3(1,0,0), 4.0, gl_ScopeDevice, gl_StorageSemanticsImag…
162 …atomf = imageAtomicLoad(fimageCube, ivec3(1,1,1), gl_ScopeDevice, gl_StorageSemanticsImage, gl_Sem…
165 …imageAtomicStore(fimageCube, ivec3(2,2,1), atomf, gl_ScopeDevice, gl_StorageSemanticsImage, gl_Sem…
[all …]

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