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Searched refs:mClapEvents (Results 1 – 2 of 2) sorted by relevance

/external/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp131 if (mClapEvents.peek(nextClapEventMs) && mSongPositionMs >= nextClapEventMs){ in onAudioReady()
133 mClapEvents.pop(nextClapEventMs); in onAudioReady()
246 for (auto t : kClapEvents) mClapEvents.push(t); in scheduleSongEvents()
DGame.h69 LockFreeQueue<int64_t, kMaxQueueItems> mClapEvents; variable