Searched refs:mClientActiveTexture (Results 1 – 3 of 3) sorted by relevance
75 mClientActiveTexture(0),125 mClientActiveTexture = 0; in initialize()192 mClientActiveTexture = unit; in setClientTextureUnit()197 return mClientActiveTexture; in getClientTextureUnit()356 mTexCoordArrayEnabled[mClientActiveTexture] = enable; in setClientStateEnabled()383 return mTexCoordArrayEnabled[mClientActiveTexture]; in isClientStateEnabled()
296 unsigned int mClientActiveTexture; variable
1424 return mGLES1State.mTexCoordArrayEnabled[mGLES1State.mClientActiveTexture]; in getEnableFeature()2951 *params = mGLES1State.mClientActiveTexture + GL_TEXTURE0; in getIntegerv()