Searched refs:mComputeProg (Results 1 – 1 of 1) sorted by relevance
1598 ImageES31PPO() : mComputeProg(0), mPipeline(0) {} in ImageES31PPO()1602 mComputeProg = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &computeString); in bindProgramPipeline()1603 ASSERT_NE(mComputeProg, 0u); in bindProgramPipeline()1608 glUseProgramStages(mPipeline, GL_COMPUTE_SHADER_BIT, mComputeProg); in bindProgramPipeline()1612 glActiveShaderProgram(mPipeline, mComputeProg); in bindProgramPipeline()1616 GLuint mComputeProg; member in __anonc45c76ec0111::ImageES31PPO