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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.cpp2473 for (unsigned int n_curr_set_triangle = 0; n_curr_set_triangle < n_triangles_in_curr_set; in verifyResultData() local
2474 ++n_curr_set_triangle) in verifyResultData()
2477 n_curr_set_triangle * 3 * /* vertices per triangle */ in verifyResultData()