Home
last modified time | relevance | path

Searched refs:need_indirect_descriptor_sets (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h261 bool need_indirect_descriptor_sets; member
Dradv_shader_args.c383 args->shader_info->need_indirect_descriptor_sets = true; in set_global_input_locs()
Dradv_pipeline.c5152 …pipeline->need_indirect_descriptor_sets |= pipeline->shaders[i]->info.need_indirect_descriptor_set… in radv_pipeline_init_shader_stages_state()
5486 …pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indir… in radv_compute_pipeline_create()
Dradv_private.h1724 bool need_indirect_descriptor_sets; member
Dradv_cmd_buffer.c2636 state->pipeline && state->pipeline->need_indirect_descriptor_sets) || in radv_flush_descriptors()
2638 state->compute_pipeline && state->compute_pipeline->need_indirect_descriptor_sets); in radv_flush_descriptors()
Dradv_nir_to_llvm.c261 if (ctx->args->shader_info->need_indirect_descriptor_sets) { in load_descriptor_sets()
/external/mesa3d/src/freedreno/vulkan/
Dtu_private.h1075 bool need_indirect_descriptor_sets; member
/external/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp5066 if (ctx->program->info->need_indirect_descriptor_sets) { in load_desc_ptr()