Searched refs:noise_type (Results 1 – 6 of 6) sorted by relevance
/external/ImageMagick/MagickCore/ |
D | accelerate-kernels-private.h | 729 …float mwcGenerateDifferentialNoise(mwc64x_state_t* r, float pixel, NoiseType noise_type, float att… 739 switch(noise_type) 828 const NoiseType noise_type,const float attenuate,const unsigned int seed0, 856 red=mwcGenerateDifferentialNoise(&rng,red,noise_type,attenuate); 861 green=mwcGenerateDifferentialNoise(&rng,green,noise_type,attenuate); 864 blue=mwcGenerateDifferentialNoise(&rng,blue,noise_type,attenuate); 869 alpha=mwcGenerateDifferentialNoise(&rng,alpha,noise_type,attenuate);
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D | gem.c | 1506 const Quantum pixel,const NoiseType noise_type,const double attenuate) in GenerateDifferentialNoise() argument 1524 switch (noise_type) in GenerateDifferentialNoise()
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D | accelerate.c | 402 const NoiseType noise_type,const double attenuate,ExceptionInfo *exception) in ComputeAddNoiseImage() argument 476 switch (noise_type) in ComputeAddNoiseImage() 533 status|=SetOpenCLKernelArg(addNoiseKernel,i++,sizeof(NoiseType),(void *)&noise_type); in ComputeAddNoiseImage() 568 const NoiseType noise_type,const double attenuate,ExceptionInfo *exception) in AccelerateAddNoiseImage() argument 593 magick_unreferenced(noise_type); in AccelerateAddNoiseImage()
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D | visual-effects.c | 137 MagickExport Image *AddNoiseImage(const Image *image,const NoiseType noise_type, in AddNoiseImage() argument 176 noise_image=AccelerateAddNoiseImage(image,noise_type,attenuate,exception); in AddNoiseImage() 247 GenerateDifferentialNoise(random_info[id],p[i],noise_type,attenuate)), in AddNoiseImage()
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D | display.c | 8151 noise_type[MagickPathExtent] = "Gaussian"; in XMagickCommand() local 8161 "Select a type of noise to add to your image:",noise_type); in XMagickCommand() 8163 if (*noise_type == '\0') in XMagickCommand() 8168 MagickNoiseOptions,MagickFalse,noise_type),1.0,exception); in XMagickCommand()
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/external/ImageMagick/MagickWand/ |
D | magick-image.c | 485 const NoiseType noise_type,const double attenuate) in MagickAddNoiseImage() argument 496 noise_image=AddNoiseImage(wand->images,noise_type,attenuate,wand->exception); in MagickAddNoiseImage()
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