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Searched refs:numUAVs (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/d3d/
DGrD3DRootSignature.cpp14 int numUAVs) { in Make() argument
25 int numShaderViews = numTextureSamplers + numUAVs; in Make()
55 if (numUAVs) { in Make()
57 shaderViewRanges[numTextureSamplers].NumDescriptors = numUAVs; in Make()
70 unsigned numDescriptorRanges = numUAVs ? numTextureSamplers + 1 : numTextureSamplers; in Make()
116 numUAVs)); in Make()
120 int numUAVs) in GrD3DRootSignature() argument
123 , fNumUAVs(numUAVs) { in GrD3DRootSignature()
126 bool GrD3DRootSignature::isCompatible(int numTextureSamplers, int numUAVs) const { in isCompatible()
127 return fNumTextureSamplers == numTextureSamplers && fNumUAVs == numUAVs; in isCompatible()
DGrD3DRootSignature.h18 static sk_sp<GrD3DRootSignature> Make(GrD3DGpu* gpu, int numTextureSamplers, int numUAVs);
29 bool isCompatible(int numTextureSamplers, int numUAVs) const;
43 GrD3DRootSignature(gr_cp<ID3D12RootSignature> rootSig, int numTextureSamplers, int numUAVs);
DGrD3DResourceProvider.cpp53 int numUAVs) { in findOrCreateRootSignature() argument
55 if (fRootSignatures[i]->isCompatible(numTextureSamplers, numUAVs)) { in findOrCreateRootSignature()
60 auto rootSig = GrD3DRootSignature::Make(fGpu, numTextureSamplers, numUAVs); in findOrCreateRootSignature()
DGrD3DResourceProvider.h44 int numUAVs = 0);