Searched refs:number_of_components (Results 1 – 10 of 10) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGetTextureSubImageTests.cpp | 1009 glw::GLint number_of_components = 0; in check() local 1013 number_of_components = 16; /* 128 bit block of 4x4 compressed pixels. */ in check() 1017 number_of_components = 4; /* RGBA components. */ in check() 1033 …= static_cast<glw::GLsizei>((width / x_block) * (height / y_block) * depth * number_of_components * in check() 1038 …size = static_cast<glw::GLsizei>(width * height * depth * number_of_components * sizeof(glw::GLuby… in check() 1074 for (glw::GLint c = 0; c < number_of_components; ++c) /* RGBA components iterating */ in check() 1077 (i + (x_offset / x_block)) * number_of_components + in check() 1078 (j + (y_offset / y_block)) * s_texture_data_width / x_block * number_of_components + in check() 1080 number_of_components + in check() 1084 i * number_of_components + j * width / x_block * number_of_components + in check() [all …]
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D | gl3cClipDistance.hpp | 172 …eAsShaderInput(Program program, std::string input_attribute_name, glw::GLint number_of_components); 399 glw::GLint number_of_components) in useAsShaderInput() argument 420 m_gl.vertexAttribPointer(location, number_of_components, GL_FLOAT, false, 0, NULL); in useAsShaderInput() 425 m_gl.vertexAttribIPointer(location, number_of_components, GL_FLOAT, 0, NULL); in useAsShaderInput()
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/external/libaom/libaom/third_party/libyuv/source/ |
D | mjpeg_decoder.cc | 547 int* subsample_x, int* subsample_y, int number_of_components) { in JpegSubsamplingTypeHelper() argument 548 if (number_of_components == 3) { // Color images. in JpegSubsamplingTypeHelper() 562 } else if (number_of_components == 1) { // Grey-scale images. in JpegSubsamplingTypeHelper()
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/external/libyuv/files/source/ |
D | mjpeg_decoder.cc | 559 int number_of_components) { in JpegSubsamplingTypeHelper() argument 560 if (number_of_components == 3) { // Color images. in JpegSubsamplingTypeHelper() 573 } else if (number_of_components == 1) { // Grey-scale images. in JpegSubsamplingTypeHelper()
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/external/libvpx/libvpx/third_party/libyuv/source/ |
D | mjpeg_decoder.cc | 550 int number_of_components) { in JpegSubsamplingTypeHelper() argument 551 if (number_of_components == 3) { // Color images. in JpegSubsamplingTypeHelper() 564 } else if (number_of_components == 1) { // Grey-scale images. in JpegSubsamplingTypeHelper()
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/external/libyuv/files/include/libyuv/ |
D | mjpeg_decoder.h | 156 int number_of_components);
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/external/libvpx/libvpx/third_party/libyuv/include/libyuv/ |
D | mjpeg_decoder.h | 156 int number_of_components);
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/external/libaom/libaom/third_party/libyuv/include/libyuv/ |
D | mjpeg_decoder.h | 154 int* subsample_x, int* subsample_y, int number_of_components);
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/external/deqp-deps/SPIRV-Tools/source/fuzz/ |
D | fuzzer_context.h | 404 uint32_t GetRandomIndexForCompositeInsert(uint32_t number_of_components) { in GetRandomIndexForCompositeInsert() argument 405 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()
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/external/swiftshader/third_party/SPIRV-Tools/source/fuzz/ |
D | fuzzer_context.h | 404 uint32_t GetRandomIndexForCompositeInsert(uint32_t number_of_components) { in GetRandomIndexForCompositeInsert() argument 405 return random_generator_->RandomUint32(number_of_components); in GetRandomIndexForCompositeInsert()
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