Searched refs:outputBuiltins (Results 1 – 5 of 5) sorted by relevance
116 auto it = spirvShader->outputBuiltins.find(spv::BuiltInPosition); in computeClipFlags()117 if(it != spirvShader->outputBuiltins.end()) in computeClipFlags()154 auto it = spirvShader->outputBuiltins.find(spv::BuiltInCullDistance); in computeCullMask()155 if(it != spirvShader->outputBuiltins.end()) in computeCullMask()535 auto it = spirvShader->outputBuiltins.find(spv::BuiltInPosition); in writeCache()536 if(it != spirvShader->outputBuiltins.end()) in writeCache()577 it = spirvShader->outputBuiltins.find(spv::BuiltInPointSize); in writeCache()578 if(it != spirvShader->outputBuiltins.end()) in writeCache()589 it = spirvShader->outputBuiltins.find(spv::BuiltInClipDistance); in writeCache()590 if(it != spirvShader->outputBuiltins.end()) in writeCache()[all …]
224 it = spirvShader->outputBuiltins.find(spv::BuiltInSampleMask); in applyShader()225 if(it != spirvShader->outputBuiltins.end()) in applyShader()235 it = spirvShader->outputBuiltins.find(spv::BuiltInFragDepth); in applyShader()236 if(it != spirvShader->outputBuiltins.end()) in applyShader()
611 auto it = outputBuiltins.find(spv::BuiltInClipDistance); in getNumOutputClipDistances()612 if(it != outputBuiltins.end()) in getNumOutputClipDistances()626 auto it = outputBuiltins.find(spv::BuiltInCullDistance); in getNumOutputCullDistances()627 if(it != outputBuiltins.end()) in getNumOutputCullDistances()652 return outputBuiltins.find(b) != outputBuiltins.end(); in hasBuiltinOutput()795 std::unordered_map<spv::BuiltIn, BuiltinMapping, BuiltInHash> outputBuiltins; member in sw::SpirvShader
811 auto it = spirvShader->outputBuiltins.find(spv::BuiltInFragStencilRefEXT); in stencilReplaceRef()812 if(it != spirvShader->outputBuiltins.end()) in stencilReplaceRef()
848 …ltinInterface = (objectTy.storageClass == spv::StorageClassInput) ? inputBuiltins : outputBuiltins; in ProcessInterfaceVariable()