Searched refs:output_texture (Results 1 – 1 of 1) sorted by relevance
75 struct pipe_resource *output_texture; member111 if (!scrn->output_texture) in dri3_free_back_buffer()242 templ.width0 = (scrn->output_texture) ? in dri3_alloc_back_buffer()243 scrn->output_texture->width0 : scrn->width; in dri3_alloc_back_buffer()244 templ.height0 = (scrn->output_texture) ? in dri3_alloc_back_buffer()245 scrn->output_texture->height0 : scrn->height; in dri3_alloc_back_buffer()250 buffer->texture = (scrn->output_texture) ? scrn->output_texture : in dri3_alloc_back_buffer()265 buffer->texture = (scrn->output_texture) ? scrn->output_texture : in dri3_alloc_back_buffer()327 if (scrn->output_texture) { in dri3_get_back_buffer()336 buffer->texture = scrn->output_texture; in dri3_get_back_buffer()[all …]