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Searched refs:perspect (Results 1 – 20 of 20) sorted by relevance

/external/skia/docs/examples/
DMatrix_preConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_setConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_Concat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
11 matrix2.setPolyToPoly(perspect, bitmapBounds, 4); in draw()
DMatrix_preRotate_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postScale_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preScale_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postRotate_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_063.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postConcat.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postSkew.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postRotate.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preSkew.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preRotate.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_postScale.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_preScale.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_mapXY_2.cpp8 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {30, 206}}; in draw() local
10 matrix.setPolyToPoly(bitmapBounds, perspect, 4); in draw()
DMatrix_hasPerspective.cpp9 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
11 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
/external/skqp/docs/
DSkMatrix_Reference.bmh333 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
335 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
1429 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
1431 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
1432 matrix2.setPolyToPoly(perspect, bitmapBounds, 4);
1489 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
1491 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
1511 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
1513 matrix.setPolyToPoly(bitmapBounds, perspect, 4);
1534 SkPoint bitmapBounds[4], perspect[4] = {{50, 10}, {180, 40}, {236, 176}, {10, 206}};
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