Searched refs:prim_simd16 (Results 1 – 1 of 1) sorted by relevance
1536 simd16vector prim_simd16[3]; // Only deal with triangles, lines, or points in TessellationStages() local1543 tessPa.Assemble(VERTEX_POSITION_SLOT, prim_simd16); in TessellationStages()1587 prim_simd16, in TessellationStages()1989 simd16vector prim_simd16[MAX_NUM_VERTS_PER_PRIM]; in ProcessDraw() local1992 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim_simd16); in ProcessDraw()2113 prim_simd16, in ProcessDraw()