Searched refs:prog_va (Results 1 – 1 of 1) sorted by relevance
4360 uint64_t prog_va = rview->resource_words[0]; in evergreen_get_shader_buffers() local4362 prog_va += ((uint64_t)G_030008_BASE_ADDRESS_HI(rview->resource_words[2])) << 32; in evergreen_get_shader_buffers()4363 prog_va -= rview_va; in evergreen_get_shader_buffers()4365 sbuf[idx].buffer_offset = prog_va & 0xffffffff; in evergreen_get_shader_buffers()