Searched refs:r003B (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | builtin_int64.h | 291 ir_variable *const r003B = new(mem_ctx) ir_variable(glsl_type::uvec2_type, "quot", ir_var_auto); in udiv64() local 292 body.emit(r003B); in udiv64() 293 body.emit(assign(r003B, ir_constant::zero(mem_ctx, glsl_type::uvec2_type), 0x03)); in udiv64() 355 body.emit(assign(r003B, bit_or(swizzle_y(r003B), r004D), 0x02)); in udiv64() 380 body.emit(assign(r003B, bit_or(swizzle_y(r003B), body.constant(1u)), 0x02)); in udiv64() 439 body.emit(assign(r003B, bit_or(swizzle_x(r003B), r005B), 0x01)); in udiv64() 464 body.emit(assign(r003B, bit_or(swizzle_x(r003B), body.constant(1u)), 0x01)); in udiv64() 472 body.emit(ret(r003B)); in udiv64()
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