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Searched refs:requireDXGI1_2 (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp557 bool requireDXGI1_2 = false; in initialize() local
564 requireDXGI1_2 = (currentProcessId != wndProcessId); in initialize()
568 requireDXGI1_2 = true; in initialize()
571 if (requireDXGI1_2) in initialize()