Searched refs:requiredDepthEpsilon (Results 1 – 1 of 1) sorted by relevance
256 static float requiredDepthEpsilon(VkFormat format) in requiredDepthEpsilon() function3788 …x], depthAccess, depthErrorImage.getAccess(), config.depthValues, requiredDepthEpsilon(attachment.… in logAndVerifyImages()3839 …tachmentNdx], access, errorImage.getAccess(), config.depthValues, requiredDepthEpsilon(attachment.… in logAndVerifyImages()4144 … std::fixed << std::setprecision(12) << requiredDepthEpsilon(attachment.getFormat()) << ");\n"; in createTestShaders()