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Searched refs:shader_params (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_cs.c656 void *ptr = pipe_buffer_map(s->pipe, s->shader_params, in set_viewport()
804 pipe_set_constant_buffer(c->pipe, PIPE_SHADER_COMPUTE, 0, s->shader_params); in vl_compositor_cs_render()
Dvl_compositor.h94 struct pipe_resource *shader_params; member
Dvl_compositor.c477 float *ptr = pipe_buffer_map(s->pipe, s->shader_params, in vl_compositor_set_csc_matrix()
813 s->shader_params = pipe_buffer_create_const0 in vl_compositor_init_state()
821 if (!s->shader_params) in vl_compositor_init_state()
839 pipe_resource_reference(&s->shader_params, NULL); in vl_compositor_cleanup_state()
Dvl_compositor_gfx.c722 pipe_set_constant_buffer(c->pipe, PIPE_SHADER_FRAGMENT, 0, s->shader_params); in vl_compositor_gfx_render()
/external/mesa3d/docs/relnotes/
D19.1.0.rst2048 - gallium/auxiliary/vl: Increase shader_params size