Searched refs:shader_ps (Results 1 – 1 of 1) sorted by relevance
5877 uint32_t *shader_ps = (uint32_t *) shader->derived_data; in iris_upload_dirty_render_state() local5878 uint32_t *shader_psx = shader_ps + GENX(3DSTATE_PS_length); in iris_upload_dirty_render_state()5879 iris_emit_merge(batch, shader_ps, ps_state, in iris_upload_dirty_render_state()