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Searched refs:shader_time_index (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_vec4_vs_visitor.cpp106 int shader_time_index) in vec4_vs_visitor() argument
108 shader, mem_ctx, false /* no_spills */, shader_time_index), in vec4_vs_visitor()
Dgen6_gs_visitor.h46 int shader_time_index) : in gen6_gs_visitor() argument
48 shader_time_index), in gen6_gs_visitor()
Dbrw_vec4_gs_visitor.cpp46 int shader_time_index) in vec4_gs_visitor() argument
49 no_spills, shader_time_index), in vec4_gs_visitor()
591 int shader_time_index, in brw_compile_gs() argument
820 shader_time_index); in brw_compile_gs()
856 mem_ctx, true /* no_spills */, shader_time_index); in brw_compile_gs()
927 shader_time_index); in brw_compile_gs()
931 shader_time_index); in brw_compile_gs()
Dbrw_vec4_tcs.cpp43 int shader_time_index, in vec4_tcs_visitor() argument
46 nir, mem_ctx, false, shader_time_index), in vec4_tcs_visitor()
364 int shader_time_index, in brw_compile_tcs() argument
459 shader_time_index, &input_vue_map); in brw_compile_tcs()
486 nir, mem_ctx, shader_time_index, &input_vue_map); in brw_compile_tcs()
Dbrw_compiler.h1413 int shader_time_index,
1429 int shader_time_index,
1445 int shader_time_index,
1461 int shader_time_index,
1527 int shader_time_index,
Dbrw_vec4_tes.h47 int shader_time_index);
Dbrw_vec4_tes.cpp42 int shader_time_index) in vec4_tes_visitor() argument
44 shader, mem_ctx, false, shader_time_index) in vec4_tes_visitor()
Dbrw_vec4_vs.h40 int shader_time_index);
Dbrw_fs_visitor.cpp906 int shader_time_index, in fs_visitor() argument
914 shader_time_index(shader_time_index), in fs_visitor()
925 int shader_time_index) in fs_visitor() argument
933 shader_time_index(shader_time_index), in fs_visitor()
Dbrw_vec4_gs_visitor.h50 int shader_time_index);
Dbrw_vec4_tcs.h48 int shader_time_index,
Dbrw_fs.h102 int shader_time_index,
109 int shader_time_index);
422 int shader_time_index; variable
Dbrw_vec4.h74 int shader_time_index);
374 int shader_time_index; variable
Dbrw_shader.cpp1280 int shader_time_index, in brw_compile_tes() argument
1364 shader_time_index, input_vue_map); in brw_compile_tes()
1392 nir, mem_ctx, shader_time_index); in brw_compile_tes()
Dbrw_fs.cpp657 int index = shader_time_index * 3 + shader_time_subindex; in SHADER_TIME_ADD()
8088 if (shader_time_index >= 0) in run_vs()
8098 if (shader_time_index >= 0) in run_vs()
8179 if (shader_time_index >= 0) in run_tcs()
8216 if (shader_time_index >= 0) in run_tcs()
8243 if (shader_time_index >= 0) in run_tes()
8253 if (shader_time_index >= 0) in run_tes()
8292 if (shader_time_index >= 0) in run_gs()
8299 if (shader_time_index >= 0) in run_gs()
8364 if (shader_time_index >= 0) in run_fs()
[all …]
Dbrw_vec4.cpp1971 int index = shader_time_index * 3 + shader_time_subindex; in emit_shader_time_write()
2657 if (shader_time_index >= 0) in run()
2835 int shader_time_index, in brw_compile_vs() argument
2944 nir, 8, shader_time_index); in brw_compile_vs()
2976 nir, mem_ctx, shader_time_index); in brw_compile_vs()
Dbrw_vec4_visitor.cpp1766 int shader_time_index) in vec4_visitor() argument
1775 shader_time_index(shader_time_index), in vec4_visitor()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c779 int shader_time_index = brw->shader_time.num_entries++; in brw_get_shader_time_index() local
780 assert(shader_time_index < brw->shader_time.max_entries); in brw_get_shader_time_index()
781 brw->shader_time.types[shader_time_index] = type; in brw_get_shader_time_index()
793 brw->shader_time.names[shader_time_index] = name; in brw_get_shader_time_index()
794 brw->shader_time.ids[shader_time_index] = prog->Id; in brw_get_shader_time_index()
796 return shader_time_index; in brw_get_shader_time_index()