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Searched refs:swizzleAlpha (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_utils.cpp376 return swizzleState.swizzleAlpha; in GetSwizzleStateComponent()
390 result.swizzleAlpha = GetSwizzleStateComponent(formatSwizzle, toApply.swizzleAlpha); in ApplySwizzle()
419 internalSwizzle.swizzleAlpha = swizzleA; in GetFormatSwizzle()
433 internalSwizzle.swizzleAlpha = GL_ONE; in GetFormatSwizzle()
444 internalSwizzle.swizzleAlpha = angleFormat.alphaBits > 0 ? GL_ALPHA : GL_ONE; in GetFormatSwizzle()
Dvk_helpers.cpp4463 viewInfo.components.a = gl_vk::GetSwizzle(swizzleMap.swizzleAlpha); in initLayerImageViewImpl()
/external/angle/src/tests/gl_tests/
DSwizzleTest.cpp55 permutation.swizzleAlpha = a; in SwizzleTest()
176 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, permutation.swizzleAlpha); in runTest2D()
184 getExpectedValue(permutation.swizzleAlpha, unswizzled)); in runTest2D()
200 GLenum swizzleAlpha; member
/external/angle/src/libANGLE/
DTexture.cpp112 : swizzleRed(GL_RED), swizzleGreen(GL_GREEN), swizzleBlue(GL_BLUE), swizzleAlpha(GL_ALPHA) in SwizzleState()
116 : swizzleRed(red), swizzleGreen(green), swizzleBlue(blue), swizzleAlpha(alpha) in SwizzleState()
122 swizzleAlpha != GL_ALPHA; in swizzleRequired()
128 swizzleBlue == other.swizzleBlue && swizzleAlpha == other.swizzleAlpha; in operator ==()
828 void Texture::setSwizzleAlpha(const Context *context, GLenum swizzleAlpha) in setSwizzleAlpha() argument
830 mState.mSwizzleState.swizzleAlpha = swizzleAlpha; in setSwizzleAlpha()
836 return mState.mSwizzleState.swizzleAlpha; in getSwizzleAlpha()
DTexture.h100 GLenum swizzleAlpha; member
274 void setSwizzleAlpha(const Context *context, GLenum swizzleAlpha);
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1571 mState.getSwizzleState().swizzleAlpha, in syncState()
1572 &mAppliedSwizzle.swizzleAlpha)); in syncState()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp865 json->addScalar("SwizzleAlpha", swizzleState.swizzleAlpha); in SerializeSwizzleState()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp873 swizzleIndices[3] = GetSwizzleIndex(swizzleTarget.swizzleAlpha); in swizzleTexture()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm1366 context, mState.getSwizzleState().swizzleAlpha, mFormat, glInternalFormat)));