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/external/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_lower_vulkan_resource.c152 int tex_value = 0; in lower_vri_instr_tex() local
155tex_value = lower_vri_instr_tex_deref(tex, nir_tex_src_texture_deref, b->shader->info.stage, layou… in lower_vri_instr_tex()
156 if (tex_value >= 0) in lower_vri_instr_tex()
157 b->shader->info.textures_used |= (1 << tex_value); in lower_vri_instr_tex()