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Searched refs:texture11 (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.cpp28 ID3D11Texture2D *texture11, in GetD3D11TextureInfo() argument
36 texture11->GetDesc(&textureDesc); in GetD3D11TextureInfo()
52 SafeRelease(texture11); in GetD3D11TextureInfo()
59 texture11->GetDevice(&d3d11Device); in GetD3D11TextureInfo()
62 SafeRelease(texture11); in GetD3D11TextureInfo()
91 *object = texture11; in GetD3D11TextureInfo()
95 SafeRelease(texture11); in GetD3D11TextureInfo()
191 ID3D11Texture2D *texture11 = nullptr; in GetD3DTextureInfo() local
193 if (SUCCEEDED(buffer->QueryInterface<ID3D11Texture2D>(&texture11))) in GetD3DTextureInfo()
195 return GetD3D11TextureInfo(buftype, texture11, width, height, angleFormat, object, in GetD3DTextureInfo()
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