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Searched refs:textureCubeMap (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.h109 GLenum textureCubeMap; member
DStateManagerGL.cpp3120 get(GL_TEXTURE_BINDING_CUBE_MAP, &bindings.textureCubeMap); in syncTextureUnitsFromNativeContext()
3124 static_cast<GLuint>(bindings.textureCubeMap) || in syncTextureUnitsFromNativeContext()
3129 mTextures[gl::TextureType::CubeMap][i] = bindings.textureCubeMap; in syncTextureUnitsFromNativeContext()
3144 bindTexture(gl::TextureType::CubeMap, bindings.textureCubeMap); in restoreTextureUnitsNativeContext()