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Searched refs:textureMS (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/tests/gl_tests/
DMultisampledRenderToTextureTest.cpp1081 GLTexture textureMS; in blitFramebufferTestCommon() local
1084 mTestSampleCount, &textureMS, &renderbufferMS); in blitFramebufferTestCommon()
1200 GLTexture textureMS; in drawCopyThenBlendCommon() local
1203 mTestSampleCount, &textureMS, &renderbufferMS); in drawCopyThenBlendCommon()
1277 GLTexture textureMS; in clearDrawCopyThenBlendSameProgramCommon() local
1280 mTestSampleCount, &textureMS, &renderbufferMS); in clearDrawCopyThenBlendSameProgramCommon()
1501 GLTexture textureMS; in drawCopyDrawThenMaskedClearCommon() local
1504 mTestSampleCount, &textureMS, &renderbufferMS); in drawCopyDrawThenMaskedClearCommon()
1579 GLTexture textureMS; in drawCopyDrawAttachInvalidatedThenDrawCommon() local
1582 mTestSampleCount, &textureMS, &renderbufferMS); in drawCopyDrawAttachInvalidatedThenDrawCommon()
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DOcclusionQueriesTest.cpp326 GLTexture textureMS; in TEST_P() local
327 glBindTexture(GL_TEXTURE_2D, textureMS); in TEST_P()
330 textureMS, 0, 4); in TEST_P()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp2878 GLuint textureMS; in validMultiSamplingFunc() local
2883 gl.genTextures(1, &textureMS); in validMultiSamplingFunc()
2885 gl.bindTexture(GL_TEXTURE_2D_MULTISAMPLE, textureMS); in validMultiSamplingFunc()
2901 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, textureMS in validMultiSamplingFunc()
3003 if (textureMS) in validMultiSamplingFunc()