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Searched refs:textureTargetToUse (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES.cpp2975 GLenum textureTargetToUse = target; in ValidateCopyImageSubDataTargetRegion() local
2979 textureTargetToUse = GL_TEXTURE_CUBE_MAP_POSITIVE_X; in ValidateCopyImageSubDataTargetRegion()
2983 texture->getWidth(PackParam<TextureTarget>(textureTargetToUse), level)); in ValidateCopyImageSubDataTargetRegion()
2985 texture->getHeight(PackParam<TextureTarget>(textureTargetToUse), level)); in ValidateCopyImageSubDataTargetRegion()
2995 *samples = texture->getSamples(PackParam<TextureTarget>(textureTargetToUse), level); in ValidateCopyImageSubDataTargetRegion()
3042 GLenum textureTargetToUse = target; in GetTargetFormatInfo() local
3048 textureTargetToUse = GL_TEXTURE_CUBE_MAP_POSITIVE_X; in GetTargetFormatInfo()
3050 return *texture->getFormat(PackParam<TextureTarget>(textureTargetToUse), level).info; in GetTargetFormatInfo()