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Searched refs:totalPrimsGenerated (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp940 uint32_t totalPrimsGenerated = 0; in GeometryShaderStage() local
1053 totalPrimsGenerated += gsPa.NumPrims(); in GeometryShaderStage()
1165 UPDATE_STAT_FE(GsPrimitives, totalPrimsGenerated); in GeometryShaderStage()
1166 AR_EVENT(GSPrimInfo(numInputPrims, totalPrimsGenerated, numVertsPerPrim * numInputPrims)); in GeometryShaderStage()