Searched refs:typeCollision (Results 1 – 3 of 3) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | linkValidate.cpp | 1089 …TIntermediate::addUsedLocation(const TQualifier& qualifier, const TType& type, bool& typeCollision) in addUsedLocation() argument 1091 typeCollision = false; in addUsedLocation() 1163 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation() 1173 collision = checkLocationRange(set, range2, type, typeCollision); in addUsedLocation() 1197 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation() 1211 …mediate::checkLocationRange(int set, const TIoRange& range, const TType& type, bool& typeCollision) in checkLocationRange() argument 1219 typeCollision = true; in checkLocationRange()
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D | localintermediate.h | 879 int addUsedLocation(const TQualifier&, const TType&, bool& typeCollision); 880 int checkLocationRange(int set, const TIoRange& range, const TType&, bool& typeCollision);
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D | ParseHelper.cpp | 5854 bool typeCollision; in layoutTypeCheck() local 5855 int repeated = intermediate.addUsedLocation(qualifier, type, typeCollision); in layoutTypeCheck() 5856 if (repeated >= 0 && ! typeCollision) in layoutTypeCheck() 5860 if (typeCollision && language == EShLangFragment && qualifier.isPipeOutput()) in layoutTypeCheck()
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