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Searched refs:typeCollision (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
DlinkValidate.cpp1089 …TIntermediate::addUsedLocation(const TQualifier& qualifier, const TType& type, bool& typeCollision) in addUsedLocation() argument
1091 typeCollision = false; in addUsedLocation()
1163 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation()
1173 collision = checkLocationRange(set, range2, type, typeCollision); in addUsedLocation()
1197 collision = checkLocationRange(set, range, type, typeCollision); in addUsedLocation()
1211 …mediate::checkLocationRange(int set, const TIoRange& range, const TType& type, bool& typeCollision) in checkLocationRange() argument
1219 typeCollision = true; in checkLocationRange()
Dlocalintermediate.h879 int addUsedLocation(const TQualifier&, const TType&, bool& typeCollision);
880 int checkLocationRange(int set, const TIoRange& range, const TType&, bool& typeCollision);
DParseHelper.cpp5854 bool typeCollision; in layoutTypeCheck() local
5855 int repeated = intermediate.addUsedLocation(qualifier, type, typeCollision); in layoutTypeCheck()
5856 if (repeated >= 0 && ! typeCollision) in layoutTypeCheck()
5860 if (typeCollision && language == EShLangFragment && qualifier.isPipeOutput()) in layoutTypeCheck()