Searched refs:vertexShaderNdx (Results 1 – 1 of 1) sorted by relevance
2301 int vertexShaderNdx = -1; in addRandomOperation() local2389 if (vertexShaderNdx == -1) in addRandomOperation()2390 vertexShaderNdx = shaderNdx; in addRandomOperation()2392 vertexShaderNdx = shaderNdx; in addRandomOperation()2582 if (vertexShaderNdx != -1 && unusedVertexAttachmentProgramNdx != -1) in addRandomOperation()2588 attachShaderNdx = vertexShaderNdx; in addRandomOperation()2596 attachShaderNdx = vertexShaderNdx; in addRandomOperation()