Searched refs:vpstr (Results 1 – 2 of 2) sorted by relevance
136 char* vpstr = (char*)malloc(sizeof(vertexshader)); in createShaderProgram() local137 strcpy(vpstr, vertexshader); in createShaderProgram()140 glShaderSource(vpShader, 1, (const GLchar **)&vpstr, NULL); in createShaderProgram()150 free(vpstr); in createShaderProgram()151 vpstr = NULL; in createShaderProgram()
56 char *vpstr; member190 p->vpstr = strdup(*argv); in add_avp()1288 rc_avpair_parse(avpopt->vpstr, &rstate.avp); in radius_init()1289 free(avpopt->vpstr); in radius_init()