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Searched refs:zBias (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Device/
DPrimitive.hpp50 float4 zBias; member
/external/swiftshader/src/Pipeline/
DSetupRoutine.cpp486 *Pointer<Float4>(primitive + OFFSET(Primitive, zBias), 16) = Float4(bias); in generate()
DPixelRoutine.cpp127 z[q] += *Pointer<Float4>(primitive + OFFSET(Primitive, zBias), 16); in quad()