Searched refs:RandomInt32 (Results 1 – 4 of 4) sorted by relevance
19 …->arg(0).scalar_value().has_int32_t()) ? func_msg->arg(0).scalar_value().int32_t() : RandomInt32(); in Fuzz()21 …->arg(1).scalar_value().has_int32_t()) ? func_msg->arg(1).scalar_value().int32_t() : RandomInt32(); in Fuzz()23 …->arg(2).scalar_value().has_int32_t()) ? func_msg->arg(2).scalar_value().int32_t() : RandomInt32(); in Fuzz()33 …->arg(0).scalar_value().has_int32_t()) ? func_msg->arg(0).scalar_value().int32_t() : RandomInt32(); in Fuzz()47 …->arg(0).scalar_value().has_int32_t()) ? func_msg->arg(0).scalar_value().int32_t() : RandomInt32(); in Fuzz()61 …->arg(0).scalar_value().has_int32_t()) ? func_msg->arg(0).scalar_value().int32_t() : RandomInt32(); in Fuzz()75 …->arg(0).scalar_value().has_int32_t()) ? func_msg->arg(0).scalar_value().int32_t() : RandomInt32(); in Fuzz()77 …->arg(1).scalar_value().has_int32_t()) ? func_msg->arg(1).scalar_value().int32_t() : RandomInt32(); in Fuzz()86 …->arg(0).scalar_value().has_int32_t()) ? func_msg->arg(0).scalar_value().int32_t() : RandomInt32(); in Fuzz()92 …->arg(3).scalar_value().has_int32_t()) ? func_msg->arg(3).scalar_value().int32_t() : RandomInt32(); in Fuzz()[all …]
41 state->flashMode = RandomInt32(); in GenerateLightState()42 state->flashOnMS = RandomInt32(); in GenerateLightState()43 state->flashOffMS = RandomInt32(); in GenerateLightState()51 state->brightnessMode = RandomInt32(); in GenerateLightState()
29 int32_t RandomInt32() { return rand(); } in RandomInt32() function
31 extern int32_t RandomInt32();