1 /* 2 * Copyright 2018 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <chrono> 18 #include <ui/OpenGLFunctions.h> 19 #include <GameConstants.h> 20 #include "UtilityFunctions.h" 21 #include "logging.h" 22 nowUptimeMillis()23int64_t nowUptimeMillis() { 24 using namespace std::chrono; 25 return duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count(); 26 } 27 renderEvent(TapResult r)28void renderEvent(TapResult r){ 29 switch (r) { 30 case TapResult::Success: 31 SetGLScreenColor(kTapSuccessColor); 32 break; 33 case TapResult::Early: 34 SetGLScreenColor(kTapEarlyColor); 35 break; 36 case TapResult::Late: 37 SetGLScreenColor(kTapLateColor); 38 break; 39 } 40 }