1 /*
2  * Copyright 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <chrono>
18 #include <ui/OpenGLFunctions.h>
19 #include <GameConstants.h>
20 #include "UtilityFunctions.h"
21 #include "logging.h"
22 
nowUptimeMillis()23 int64_t nowUptimeMillis() {
24     using namespace std::chrono;
25     return duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
26 }
27 
renderEvent(TapResult r)28 void renderEvent(TapResult r){
29     switch (r) {
30         case TapResult::Success:
31             SetGLScreenColor(kTapSuccessColor);
32             break;
33         case TapResult::Early:
34             SetGLScreenColor(kTapEarlyColor);
35             break;
36         case TapResult::Late:
37             SetGLScreenColor(kTapLateColor);
38             break;
39     }
40 }