1 /*
2 * Copyright 2020 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "modules/skottie/src/effects/Effects.h"
9
10 #include "include/core/SkColorFilter.h"
11 #include "include/effects/SkRuntimeEffect.h"
12 #include "include/private/SkTPin.h"
13 #include "modules/skottie/src/Adapter.h"
14 #include "modules/skottie/src/SkottieJson.h"
15 #include "modules/skottie/src/SkottieValue.h"
16 #include "modules/sksg/include/SkSGColorFilter.h"
17
18 namespace skottie::internal {
19
20 namespace {
21
22 // The contrast effect transfer function can be approximated with the following
23 // 3rd degree polynomial:
24 //
25 // f(x) = -2πC/3 * x³ + πC * x² + (1 - πC/3) * x
26 //
27 // where C is the normalized contrast value [-1..1].
28 //
29 // Derivation:
30 //
31 // - start off with sampling the AE contrast effect for various contrast/input values [1]
32 //
33 // - apply cubic polynomial curve fitting to determine best-fit coefficients for given
34 // contrast values [2]
35 //
36 // - observations:
37 // * negative contrast appears clamped at -0.5 (-50)
38 // * a,b coefficients vary linearly vs. contrast
39 // * the b coefficient for max contrast (1.0) looks kinda familiar: 3.14757 - coincidence?
40 // probably not. let's run with it: b == πC
41 //
42 // - additionally, we expect the following to hold:
43 // * f(0 ) = 0 \ | d = 0
44 // * f(1 ) = 1 | => | a = -2b/3
45 // * f(0.5) = 0.5 / | c = 1 - b/3
46 //
47 // - this yields a pretty decent approximation: [3]
48 //
49 //
50 // Note (courtesy of mtklein, reed): [4] seems to yield a closer approximation, but requires
51 // a more expensive sin
52 //
53 // f(x) = x + a * sin(2πx)/2π
54 //
55 // [1] https://www.desmos.com/calculator/oksptqpo8z
56 // [2] https://www.desmos.com/calculator/oukrf6yahn
57 // [3] https://www.desmos.com/calculator/ehem0vy3ft
58 // [4] https://www.desmos.com/calculator/5t4xi10q4v
59 //
60
61 #ifndef SKOTTIE_ACCURATE_CONTRAST_APPROXIMATION
make_contrast_coeffs(float contrast)62 static sk_sp<SkData> make_contrast_coeffs(float contrast) {
63 struct { float a, b, c; } coeffs;
64
65 coeffs.b = SK_ScalarPI * contrast;
66 coeffs.a = -2 * coeffs.b / 3;
67 coeffs.c = 1 - coeffs.b / 3;
68
69 return SkData::MakeWithCopy(&coeffs, sizeof(coeffs));
70 }
71
72 static constexpr char CONTRAST_EFFECT[] = R"(
73 uniform half a;
74 uniform half b;
75 uniform half c;
76
77 half4 main(half4 color) {
78 // C' = a*C^3 + b*C^2 + c*C
79 color.rgb = ((a*color.rgb + b)*color.rgb + c)*color.rgb;
80 return color;
81 }
82 )";
83 #else
84 // More accurate (but slower) approximation:
85 //
86 // f(x) = x + a * sin(2πx)
87 //
88 // a = -contrast/3π
89 //
90 static sk_sp<SkData> make_contrast_coeffs(float contrast) {
91 const auto coeff_a = -contrast / (3 * SK_ScalarPI);
92
93 return SkData::MakeWithCopy(&coeff_a, sizeof(coeff_a));
94 }
95
96 static constexpr char CONTRAST_EFFECT[] = R"(
97 uniform half a;
98
99 half4 main(half4 color) {
100 color.rgb += a * sin(color.rgb * 6.283185);
101 return color;
102 }
103 )";
104
105 #endif
106
107 // Brightness transfer function approximation:
108 //
109 // f(x) = 1 - (1 - x)^(2^(1.8*B))
110 //
111 // where B is the normalized [-1..1] brightness value
112 //
113 // Visualization: https://www.desmos.com/calculator/wuyqa2wtol
114 //
make_brightness_coeffs(float brightness)115 static sk_sp<SkData> make_brightness_coeffs(float brightness) {
116 const float coeff_a = std::pow(2.0f, brightness * 1.8f);
117
118 return SkData::MakeWithCopy(&coeff_a, sizeof(coeff_a));
119 }
120
121 static constexpr char BRIGHTNESS_EFFECT[] = R"(
122 uniform half a;
123
124 half4 main(half4 color) {
125 color.rgb = 1 - pow(1 - color.rgb, half3(a));
126 return color;
127 }
128 )";
129
130 class BrightnessContrastAdapter final : public DiscardableAdapterBase<BrightnessContrastAdapter,
131 sksg::ExternalColorFilter> {
132 public:
BrightnessContrastAdapter(const skjson::ArrayValue & jprops,const AnimationBuilder & abuilder,sk_sp<sksg::RenderNode> layer)133 BrightnessContrastAdapter(const skjson::ArrayValue& jprops,
134 const AnimationBuilder& abuilder,
135 sk_sp<sksg::RenderNode> layer)
136 : INHERITED(sksg::ExternalColorFilter::Make(std::move(layer)))
137 , fBrightnessEffect(SkRuntimeEffect::MakeForColorFilter(SkString(BRIGHTNESS_EFFECT)).effect)
138 , fContrastEffect(SkRuntimeEffect::MakeForColorFilter(SkString(CONTRAST_EFFECT)).effect) {
139 SkASSERT(fBrightnessEffect);
140 SkASSERT(fContrastEffect);
141
142 enum : size_t {
143 kBrightness_Index = 0,
144 kContrast_Index = 1,
145 kUseLegacy_Index = 2,
146 };
147
148 EffectBinder(jprops, abuilder, this)
149 .bind(kBrightness_Index, fBrightness)
150 .bind( kContrast_Index, fContrast )
151 .bind( kUseLegacy_Index, fUseLegacy );
152 }
153
154 private:
onSync()155 void onSync() override {
156 this->node()->setColorFilter(SkScalarRoundToInt(fUseLegacy)
157 ? this->makeLegacyCF()
158 : this->makeCF());
159 }
160
makeLegacyCF() const161 sk_sp<SkColorFilter> makeLegacyCF() const {
162 // In 'legacy' mode, brightness is
163 //
164 // - in the [-100..100] range
165 // - applied component-wise as a direct offset (255-based)
166 // - (neutral value: 0)
167 // - transfer function: https://www.desmos.com/calculator/zne0oqwwzb
168 //
169 // while contrast is
170 //
171 // - in the [-100..100] range
172 // - applied as a component-wise linear transformation (scale+offset), such that
173 //
174 // -100 always yields mid-gray: contrast(x, -100) == 0.5
175 // 0 is the neutral value: contrast(x, 0) == x
176 // 100 always yields white: contrast(x, 100) == 1
177 //
178 // - transfer function: https://www.desmos.com/calculator/x5rxzhowhs
179 //
180
181 // Normalize to [-1..1]
182 const auto brightness = SkTPin(fBrightness, -100.0f, 100.0f) / 255, // [-100/255 .. 100/255]
183 contrast = SkTPin(fContrast , -100.0f, 100.0f) / 100; // [ -1 .. 1]
184
185 // The component scale is derived from contrast:
186 //
187 // Contrast[-1 .. 0] -> Scale[0 .. 1]
188 // Contrast( 0 .. 1] -> Scale(1 .. +inf)
189 const auto S = contrast > 0
190 ? 1 / std::max(1 - contrast, SK_ScalarNearlyZero)
191 : 1 + contrast;
192
193 // The component offset is derived from both brightness and contrast:
194 //
195 // Brightness[-100/255 .. 100/255] -> Offset[-100/255 .. 100/255]
196 // Contrast [ -1 .. 0] -> Offset[ 0.5 .. 0]
197 // Contrast ( 0 .. 1] -> Offset( 0 .. -inf)
198 //
199 // Why do these pre/post compose depending on contrast scale, you ask?
200 // Because AE - that's why!
201 const auto B = 0.5f * (1 - S) + brightness * std::max(S, 1.0f);
202
203 const float cm[] = {
204 S, 0, 0, 0, B,
205 0, S, 0, 0, B,
206 0, 0, S, 0, B,
207 0, 0, 0, 1, 0,
208 };
209
210 return SkColorFilters::Matrix(cm);
211 }
212
makeCF() const213 sk_sp<SkColorFilter> makeCF() const {
214 const auto brightness = SkTPin(fBrightness, -150.0f, 150.0f) / 150, // [-1.0 .. 1]
215 contrast = SkTPin(fContrast , -50.0f, 100.0f) / 100; // [-0.5 .. 1]
216
217 auto b_eff = SkScalarNearlyZero(brightness)
218 ? nullptr
219 : fBrightnessEffect->makeColorFilter(make_brightness_coeffs(brightness)),
220 c_eff = SkScalarNearlyZero(fContrast)
221 ? nullptr
222 : fContrastEffect->makeColorFilter(make_contrast_coeffs(contrast));
223
224 return SkColorFilters::Compose(std::move(c_eff), std::move(b_eff));
225 }
226
227 const sk_sp<SkRuntimeEffect> fBrightnessEffect,
228 fContrastEffect;
229
230 ScalarValue fBrightness = 0,
231 fContrast = 0,
232 fUseLegacy = 0;
233
234 using INHERITED = DiscardableAdapterBase<BrightnessContrastAdapter, sksg::ExternalColorFilter>;
235 };
236
237 } // namespace
238
attachBrightnessContrastEffect(const skjson::ArrayValue & jprops,sk_sp<sksg::RenderNode> layer) const239 sk_sp<sksg::RenderNode> EffectBuilder::attachBrightnessContrastEffect(
240 const skjson::ArrayValue& jprops, sk_sp<sksg::RenderNode> layer) const {
241 return fBuilder->attachDiscardableAdapter<BrightnessContrastAdapter>(jprops,
242 *fBuilder,
243 std::move(layer));
244 }
245
246 } // namespace skottie::internal
247