Lines Matching refs:SessionState
32 mScheduledState(SessionState::IDLING), in Session()
33 mCurrentState(SessionState::IDLING) { in Session()
41 void Session::scheduleStateOrCrash(SessionState state) { in scheduleStateOrCrash()
48 void Session::enterStateOrCrash(SessionState state) { in enterStateOrCrash()
51 mScheduledState = SessionState::IDLING; in enterStateOrCrash()
56 if (mCurrentState != SessionState::CLOSED) { in enterIdling()
57 mCurrentState = SessionState::IDLING; in enterIdling()
62 return mCurrentState == SessionState::CLOSED; in isClosed()
67 scheduleStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()
70 enterStateOrCrash(SessionState::GENERATING_CHALLENGE); in generateChallenge()
80 scheduleStateOrCrash(SessionState::REVOKING_CHALLENGE); in revokeChallenge()
83 enterStateOrCrash(SessionState::REVOKING_CHALLENGE); in revokeChallenge()
94 scheduleStateOrCrash(SessionState::ENROLLING); in enroll()
100 enterStateOrCrash(SessionState::ENROLLING); in enroll()
116 scheduleStateOrCrash(SessionState::AUTHENTICATING); in authenticate()
122 enterStateOrCrash(SessionState::AUTHENTICATING); in authenticate()
137 scheduleStateOrCrash(SessionState::DETECTING_INTERACTION); in detectInteraction()
143 enterStateOrCrash(SessionState::DETECTING_INTERACTION); in detectInteraction()
158 scheduleStateOrCrash(SessionState::ENUMERATING_ENROLLMENTS); in enumerateEnrollments()
161 enterStateOrCrash(SessionState::ENUMERATING_ENROLLMENTS); in enumerateEnrollments()
171 scheduleStateOrCrash(SessionState::REMOVING_ENROLLMENTS); in removeEnrollments()
174 enterStateOrCrash(SessionState::REMOVING_ENROLLMENTS); in removeEnrollments()
184 scheduleStateOrCrash(SessionState::GETTING_AUTHENTICATOR_ID); in getAuthenticatorId()
187 enterStateOrCrash(SessionState::GETTING_AUTHENTICATOR_ID); in getAuthenticatorId()
197 scheduleStateOrCrash(SessionState::INVALIDATING_AUTHENTICATOR_ID); in invalidateAuthenticatorId()
200 enterStateOrCrash(SessionState::INVALIDATING_AUTHENTICATOR_ID); in invalidateAuthenticatorId()
210 scheduleStateOrCrash(SessionState::RESETTING_LOCKOUT); in resetLockout()
213 enterStateOrCrash(SessionState::RESETTING_LOCKOUT); in resetLockout()
226 mCurrentState = SessionState::CLOSED; in close()