/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_LIBARTBASE_BASE_RUNTIME_DEBUG_H_ #define ART_LIBARTBASE_BASE_RUNTIME_DEBUG_H_ namespace art { // Runtime debug flags are flags that have a runtime component, that is, their value can be changed. // This is meant to implement fast vs slow debug builds, in that certain debug flags can be turned // on and off. To that effect, expose two macros to help implement and globally drive these flags: // // In the header, declare a (class) flag like this: // // class C { // DECLARE_RUNTIME_DEBUG_FLAG(kFlag); // }; // // This will declare a flag kFlag that is a constexpr false in release builds, and a static field // in debug builds. Usage is than uniform as C::kFlag. // // In the cc file, define the flag like this: // // DEFINE_RUNTIME_DEBUG_FLAG(C, kFlag); // // This will define the static storage, as necessary, and register the flag with the runtime // infrastructure to toggle the value. #ifdef NDEBUG #define DECLARE_RUNTIME_DEBUG_FLAG(x) \ static constexpr bool x = false; // Note: the static_assert in the following only works for public flags. Fix this when we cross // the line at some point. #define DEFINE_RUNTIME_DEBUG_FLAG(C, x) \ static_assert(!C::x, "Unexpected enabled flag in release build"); #else #define DECLARE_RUNTIME_DEBUG_FLAG(x) \ static bool x; #define DEFINE_RUNTIME_DEBUG_FLAG(C, x) \ bool C::x = RegisterRuntimeDebugFlag(&C::x); #endif // NDEBUG bool RegisterRuntimeDebugFlag(bool* runtime_debug_flag); void SetRuntimeDebugFlagsEnabled(bool enabled); } // namespace art #endif // ART_LIBARTBASE_BASE_RUNTIME_DEBUG_H_