/* * Copyright 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.hyphonate.megaaudio.player; public class NativeAudioSource extends AudioSource { private long mNativeSourcePtr; public NativeAudioSource(long nativeSourcePtr) { mNativeSourcePtr = nativeSourcePtr; } // Use this to call the AudioSource methods in C++ directly public long getNativeObject() { return mNativeSourcePtr; } @Override public void init(int numFrames, int numChans) { initN(mNativeSourcePtr, numFrames, numChans); } // These can be called from Java, but only do so if you don't mind the JNI overhead @Override public void reset() { resetN(mNativeSourcePtr); } @Override public void trigger() { triggerN(mNativeSourcePtr); } @Override public int pull(float[] audioData, int numFrames, int numChans) { return pullN(mNativeSourcePtr, audioData, numFrames, numChans); } private native void initN(long nativeSourcePtr, int numFrames, int numChans); private native void resetN(long nativeSourcePtr); private native void triggerN(long nativeSourcePtr); private native int pullN(long nativeSourcePtr, float[] audioData, int numFrames, int numChans); }