/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.apis.view; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Paint; import android.util.AttributeSet; import android.util.Log; import android.view.MotionEvent; import android.view.PointerIcon; import android.widget.Button; public class LivePointerIconButton extends Button { public LivePointerIconButton(Context context) { this(context, null); } public LivePointerIconButton(Context context, AttributeSet attrs) { super(context, attrs); } public LivePointerIconButton(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } public LivePointerIconButton(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { super(context, attrs, defStyleAttr, defStyleRes); } @Override public PointerIcon onResolvePointerIcon(MotionEvent event, int pointerIndex) { int cursorSize = getHeight(); Bitmap bitmap = Bitmap.createBitmap(cursorSize, cursorSize, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); paint.setARGB(255, 255, 255, 255); paint.setStyle(Paint.Style.STROKE); final int strokeWidth = 4; paint.setStrokeWidth(strokeWidth); // Draw a large circle filling the bitmap. final int outerCenterX = cursorSize / 2; final int outerCenterY = cursorSize / 2; final int outerRadius = cursorSize / 2 - strokeWidth; canvas.drawCircle(outerCenterX, outerCenterY, outerRadius, paint); // Compute relative offset of the mouse pointer from the view center. // It should be between -0.5 and 0.5. final float relativeX = (event.getX(pointerIndex) / getWidth()) - 0.5f; final float relativeY = (event.getY(pointerIndex) / getHeight()) - 0.5f; // Draw a smaller circle inside the large circle, offset towards the center of the view. final int innerCenterX = (int) (cursorSize * (1 - relativeX) / 2); final int innerCenterY = (int) (cursorSize * (1 - relativeY) / 2); final int innerRadius = cursorSize / 6; if (event.getAction() == MotionEvent.ACTION_MOVE) { // Fill the inner circle if the mouse button is down. paint.setStyle(Paint.Style.FILL); } canvas.drawCircle(innerCenterX, innerCenterY, innerRadius, paint); final int hotSpotX = bitmap.getWidth() / 2; final int hotSpotY = bitmap.getHeight() / 2; return PointerIcon.create(bitmap, hotSpotX, hotSpotY); } }