/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef HARDWARE_GOOGLE_CAMERA_LIB_DEPTH_GENERATOR_H_ #define HARDWARE_GOOGLE_CAMERA_LIB_DEPTH_GENERATOR_H_ #include #include "depth_types.h" namespace android { namespace depth_generator { // DepthGenerator is the basic interface for any provider that can generate // depth buffer from several NIR and YUV buffers. class DepthGenerator { public: virtual ~DepthGenerator() = default; // Enqueue a depth buffer request for asynchronous processing virtual status_t EnqueueProcessRequest(const DepthRequestInfo&) = 0; // Blocking call to execute the process request right way. virtual status_t ExecuteProcessRequest(const DepthRequestInfo&) = 0; // Set a callback function to allow the depth generator to asynchronously // return the depth buffer. virtual void SetResultCallback(DepthResultCallbackFunction) = 0; }; typedef DepthGenerator* (*CreateDepthGenerator_t)(); } // namespace depth_generator } // namespace android #endif // HARDWARE_GOOGLE_CAMERA_LIB_DEPTH_GENERATOR_H_