/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.audio.effect@7.0; import android.hardware.audio.common@7.0; import IEffect; interface IEffectsFactory { /** * Returns descriptors of different effects in all loaded libraries. * * @return retval operation completion status. * @return result list of effect descriptors. */ getAllDescriptors() generates(Result retval, vec result); /** * Returns a descriptor of a particular effect. * * @return retval operation completion status. * @return result effect descriptor. */ getDescriptor(Uuid uid) generates(Result retval, EffectDescriptor result); /** * Creates an effect engine of the specified type. To release the effect * engine, it is necessary to release references to the returned effect * object. * * @param uid effect uuid. * @param session audio session to which this effect instance will be * attached. All effects created with the same session ID * are connected in series and process the same signal * stream. * @param ioHandle identifies the output or input stream this effect is * directed to in audio HAL. * @param device identifies the sink or source device this effect is directed to in the * audio HAL. Must be specified if session is AudioSessionConsts.DEVICE. * "device" is the AudioPortHandle used for the device when the audio * patch is created at the audio HAL. * @return retval operation completion status. * @return result the interface for the created effect. * @return effectId the unique ID of the effect to be used with * IStream::addEffect and IStream::removeEffect methods. */ createEffect(Uuid uid, AudioSession session, AudioIoHandle ioHandle, AudioPortHandle device) generates (Result retval, IEffect result, uint64_t effectId); };