/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "InputClassifierHAL" #include "InputClassifier.h" #include #include #include using namespace android::hardware::input::common::V1_0; namespace android { namespace hardware { namespace input { namespace classifier { namespace V1_0 { namespace implementation { // Methods from ::android::hardware::input::classifier::V1_0::IInputClassifier follow. Return InputClassifier::classify(const MotionEvent& /*event*/) { /** * The touchscreen data is highly device-dependent. * As a result, the implementation of this method will likely be hardware-specific. * Here we just report gesture as not having any classification, which means that the * default action will be taken in the framework. * This is equivalent to not having the InputClassifier HAL at all. */ return Classification::NONE; } Return InputClassifier::reset() { // We don't have any internal state, so no work needed here. return Void(); } Return InputClassifier::resetDevice(int32_t /*deviceId*/) { // We don't have any internal per-device state, so no work needed here. return Void(); } } // namespace implementation } // namespace V1_0 } // namespace classifier } // namespace input } // namespace hardware } // namespace android