/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.hardware.media.c2@1.2; import android.hardware.graphics.bufferqueue@2.0::IGraphicBufferProducer; import android.hardware.media.c2@1.1::IComponent; import android.hardware.media.c2@1.0::Status; /** * Interface for a Codec2 component corresponding to API level 1.2 or below. * Components have two states: stopped and running. The running state has three * sub-states: executing, tripped and error. * * All methods in `IComponent` must not block. If a method call cannot be * completed in a timely manner, it must return `TIMED_OUT` in the return * status. * * @note This is an extension of version 1.1 of `IComponent`. The purpose of the * extension is to add blocking allocation of output buffer from surface. */ interface IComponent extends @1.1::IComponent { /** * Starts using a surface for output with a synchronization object * * This method must not block. * * @param blockPoolId Id of the `C2BlockPool` to be associated with the * output surface. * @param surface Output surface. * @param syncObject synchronization object for buffer allocation between * Framework and Component. * @return status Status of the call, which may be * - `OK` - The operation completed successfully. * - `CANNOT_DO` - The component does not support an output surface. * - `REFUSED` - The output surface cannot be accessed. * - `TIMED_OUT` - The operation cannot be finished in a timely manner. * - `CORRUPTED` - Some unknown error occurred. */ setOutputSurfaceWithSyncObj( uint64_t blockPoolId, @2.0::IGraphicBufferProducer surface, SurfaceSyncObj syncObject ) generates ( Status status ); };