/* * Copyright (c) 2019-2020, The Linux Foundation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of The Linux Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __HWC_DISPLAY_VIRTUAL_GPU_H__ #define __HWC_DISPLAY_VIRTUAL_GPU_H__ #include "utils/sync_task.h" #include "hwc_display_virtual.h" #include "gl_color_convert.h" namespace sdm { enum class ColorConvertTaskCode : int32_t { kCodeGetInstance, kCodeBlit, kCodeReset, kCodeDestroyInstance, }; struct ColorConvertGetInstanceContext : public SyncTask::TaskContext { LayerBuffer *output_buffer = NULL; }; struct ColorConvertBlitContext : public SyncTask::TaskContext { const private_handle_t* src_hnd = nullptr; const private_handle_t* dst_hnd = nullptr; GLRect src_rect = {}; GLRect dst_rect = {}; shared_ptr src_acquire_fence = nullptr; shared_ptr dst_acquire_fence = nullptr; shared_ptr release_fence = nullptr; }; class HWCDisplayVirtualGPU : public HWCDisplayVirtual, public SyncTask::TaskHandler { public: HWCDisplayVirtualGPU(CoreInterface *core_intf, HWCBufferAllocator *buffer_allocator, HWCCallbacks *callbacks, hwc2_display_t id, int32_t sdm_id, uint32_t width, uint32_t height, float min_lum, float max_lum); virtual int Init(); virtual int Deinit(); virtual HWC2::Error Validate(uint32_t *out_num_types, uint32_t *out_num_requests); virtual HWC2::Error Present(shared_ptr *out_retire_fence); virtual HWC2::Error SetOutputBuffer(buffer_handle_t buf, shared_ptr release_fence); virtual bool FreezeScreen(); private: // SyncTask methods. void OnTask(const ColorConvertTaskCode &task_code, SyncTask::TaskContext *task_context); SyncTask color_convert_task_; GLColorConvert *gl_color_convert_; bool disable_animation_ = false; bool animation_in_progress_ = false; }; } // namespace sdm #endif // __HWC_DISPLAY_VIRTUAL_GPU_H__