/* * Copyright (C) 2018 The Android Open Source Project * Android BPF library - public API * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include namespace android { namespace bpf { // BPF loader implementation. Loads an eBPF ELF object int loadProg(const char* elfPath, bool* isCritical, const char* prefix = ""); // Exposed for testing unsigned int readSectionUint(const char* name, std::ifstream& elfFile, unsigned int defVal); // Wait for bpfloader to load BPF programs. static inline void waitForProgsLoaded() { // infinite loop until success with 5/10/20/40/60/60/60... delay for (int delay = 5;; delay *= 2) { if (delay > 60) delay = 60; if (android::base::WaitForProperty("bpf.progs_loaded", "1", std::chrono::seconds(delay))) return; ALOGW("Waited %ds for bpf.progs_loaded, still waiting...", delay); } } } // namespace bpf } // namespace android