Searched defs:core_spills (Results 1 – 8 of 8) sorted by relevance
89 uint32_t core_spills = 0; in NterpGetFrameEntrySize() local141 uint32_t core_spills = in NterpFrameInfo() local
282 size_t core_spills = in CalculateMaximumSafepointSpillSize() local
1723 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local1747 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
1339 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveRestoreLiveRegistersHelperSveImpl() local
1599 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveRestoreLiveRegistersHelperNeonImpl() local
327 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local365 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
174 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local
1367 uint32_t core_spills, in GetVRegOffsetFromQuickCode()